
PolyFactory
Let's build a factory! A tech mod for your Minecraft server!
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0.11.0+26.1
release29 марта 2026 г.0.10.4+1.21.11
release1 марта 2026 г.- Wind Charges now affect Windmills by giving them temporary speed boost.
- Moved the guidebook implementation into separate library/mod: https://github.com/Patbox/booklet
- Fixed Pipe and Cable in walls breaking in case of Polymer-based custom wall blocks.
0.10.3+1.21.11
release21 февраля 2026 г.- Added the guidebook "Factories and you!":
- Crafted with a Book and Iron Nugget.
- It's a guidebook to the mod, with main goal of making it easier to pick up for new players.
- You use it to open new ui.
- It's still a bit early on and doesn't describe everything, but most important basics are already there.
- Added Gearshift:
- Crafted with 4 Planks, 2 Copper Plates, 1 Steel Gear and 2 Axles.
- Similar to Clutch, but instead of disconnecting two sides of a mechanical network, it flips it's direction.
- Powering it with Redstone will prevent it from slipping, keeping the rotation direction as is.
- This behaviour can be inverted with a Wrench.
- Added Deep Storage Container:
- Crafted with 8 Steel Plates and 1 Steel Block.
- It's a 2x2x2 multiblock (like Steam Engine) that can store items.
- It stores 338 stacks of items (split into 8 pages of 42 stacks).
- Pages can be changed by left-clicking the button.
- Button's looks can be changed by having an item in cursor and then right-clicking it on the button.
- Hoppers / Funnels / etc. do not care about pages, seeing this block as one big inventory.
- Added Item Output Buffer:
- Crafted with 4 Steel Plates and 4 Wooden Plates.
- It's directional storage block that acts as an extension of machine block output containers.
- It can hold 18 stacks of items.
- To connect it to an output of machine block, you sneak and then place it against output point of the machine (for most it's the opposite side of the input/back).
- If you use Funnels or Hoppers on it, the output slots of connected block will also be available for them.
- However, UI of the block will only show its own slots.
- When opened from the front, it will allow you take items, but not place them in. When opened from the back it allows both placing and taking items.
- Tweaked Fluid Pipe logic to push fluids more evenly in pipes that have more than two neighbors.
- After locking Copper Pipes with a wrench you can now change which faces they point at.
- Slot-Aware Funnel will no longer be limited by blocks directionality when inserting items.
- Pipe with Redstone Valve will no longer place itself as inverted by default.
- Fluids are now visible in Polydex.
- Steam Engine can now be set to require redstone signal to work.
- Squeezing a Wet Sponge in Mechanical Press can now generate 1 bucket worth of water.
- Updated texture (and internally model) of Clutch to match style of Gearshift.
- Updated texture of Artificial Dye to match modern vanilla dye textures.
- Removed some invisible quads from the Conveyor models.
- Mechanical Placer should now act closer to regular player placing behaviour.
- Improved Mechanical Presses fluid output handling. Fluids can now be set as required (unused by PolyFactory).
- Fixed spelling of Faucet (from Fauced).
- Fixed Mechanical Mixer not allowing to craft recipes with fluid output even if there is enough space with input fluids taken.
- Fixed Ice and Snow not changing block-based temperature.
- Fixed Faucet block not giving you output item correctly when using last item of a stack.
- Fixed Pipes pulling fluid from waterlogged Mechanical Pumps and Copper Pipes with Redstone Valve.
- Fixed Filtered Copper Pipe rendering as a solid block rather than transparently.
- Fixed advancements not working when other mod updated the Factory Tools library.
- Fixed missing strings for list and game event in Data Extractor.
0.10.2+1.21.11
release6 января 2026 г.- Added Moldmaking Table:
- Alternative way to create Unfired Clay Molds without having a base/shaping item (like ingot).
- Uses 4 Clay Balls, 1 Clay Block or 1 other Unfired Clay Molds as an input.
- Provides Stonecutter-like ui.
- Crafted either with 1 Copper Ingot, 1 Plank and 2 Wooden Plates in Crafting Table or by casting 1 Ingot worth of Molten Copper on a Crafting Table.
- Added Digital Clock:
- It sends Game Time data every tick.
- It also displays current time.
- Crafted with 4 Steel Plates, 1 Redstone Chip, 3 Copper Ingots and a Clock.
- Tweaked how Data Receivers handle incoming data.
- Receiver can now specify if it can receive data instantly, allowing it to handle data from multiple sources.
- Previously (and by default) all data was first stored and only handled by provider at the end of the world tick, allowing them to handle only single message per tick.
- For example, Speaker can now play multiple sounds at the same time, rather than semi-arbitrarily selecting only one sound to play.
- Improved Funnel Blocks:
- You can set max size of item stack put to/extracted from container Funnel is attached to.
- Worth noting it won't bypass specific limit of conveyor / inventories. Conveyor still can only transport 16 items at the time.
- You can configure it using a Wrench. You can also use the F special action to open an UI to input the value directly.
- Changed the collision shape to be the same as Trapdoor, matching other similar blocks from the mod.
- Model was made slightly slimmer, to match the hitbox better.
- The block support collision shape was unchanged (aka kept as full cube), to prevent blocks in existing worlds from popping when updated.
- You can set max size of item stack put to/extracted from container Funnel is attached to.
- Tweaked Mechanical Ejector, Mechanical Fan and Conveyor code to move players more accurately and handle player's riding mobs (horses/etc).
- Changed Cable sound to Wool (most noticeable with Polymer Sound Patcher enabled).
- Placing Cabled Data Blocks without cable will now flip their facing direction when pressing shift.
- Fixed Orientable Cabled Blocks being replaced with Cable when placing cable in them.
- Fixed Item Reader not being rotated correctly visually.
- Fixed textures being added to "blocks" atlas, when they should be in "items".
- Fixed block outline allowing to see through a block for most PolyFactory blocks:
- This was not fixed for blocks that have texture with partial alpha, such as colored lamps, Item Reader, Hologram Projector and Nixie Tubes.
- Additionally it might improve the block rendering performance slightly.
- Fixed last slot of Mechanical Crafter not storing it's disabled property.
0.10.1+1.21.11
release13 декабря 2025 г.What's Changed
- Fix placer stack serialization by @DrexHD in https://github.com/Patbox/PolyFactory/pull/45
Full Changelog: https://github.com/Patbox/PolyFactory/compare/0.10.0+1.21.11...0.10.1+1.21.11
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Лицензия:LGPL-3.0-only
Опубликован:3 года назад
Обновлён:1 неделю назад