*Note: Server admins should use /playerengine player2 dedicated true when not hosting on a local machine. Since most remote hosting services do not support running the player2 app on their servers and cannot auth the web api for you. This switches the server to hand off api calls to clients. And is honestly the recommended setup in most multiplayer cases since it also improves api request que times for multiplayer. So you may even want to use this setting on a local hosted server. WILL NOT HELP SINGLEPLAYER. You won't get any benefits to que time if it's just one player.
*Note: Server admins should use /playerengine player2 dedicated true when not hosting on a local machine. Since most remote hosting services do not support running the player2 app on their servers and cannot auth the web api for you. This switches the server to hand off api calls to clients. And is honestly the recommended setup in most multiplayer cases since it also improves api request que times for multiplayer. So you may even want to use this setting on a local hosted server. WILL NOT HELP SINGLEPLAYER. You won't get any benefits to que time if it's just one player.
*Note: Server admins should use /playerengine player2 dedicated true when not hosting on a local machine. Since most remote hosting services do not support running the player2 app on their servers and cannot auth the web api for you. This switches the server to hand off api calls to clients. And is honestly the recommended setup in most multiplayer cases since it also improves api request que times for multiplayer. So you may even want to use this setting on a local hosted server. WILL NOT HELP SINGLEPLAYER. You won't get any benefits to que time if it's just one player.
*Note: Server admins should use /playerengine player2 dedicated true when not hosting on a local machine. Since most remote hosting services do not support running the player2 app on their servers and cannot auth the web api for you. This switches the server to hand off api calls to clients. And is honestly the recommended setup in most multiplayer cases since it also improves api request que times for multiplayer. So you may even want to use this setting on a local hosted server. WILL NOT HELP SINGLEPLAYER. You won't get any benefits to que time if it's just one player.
persistent per world character inventory
misc small fixes

This is not just another companion mod; it is a live showcase of the PlayerEngine framework, built to fundamentally change our perception of AI NPCs in Minecraft.