Player Only Mob Loot changes how mob drops work.
Mob loot will only drop if a player was involved in damaging the mob, or if the kill comes from specific vanilla mechanics.
Allowed cases:
- player damages a mob and it later dies from fall damage, fire, etc.
- a tamed wolf kills a mob
- a skeleton kills a creeper
- a charged creeper produces a mob head
All other deaths (environmental damage, mob vs mob fights, automated farms) will not produce loot, equipment drops, or experience.
P.S. yeah, logo is partially AI-generated, I'm not an artist.
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Опубликован:4 месяца назад
Обновлён:4 месяца назад

