
Player-Level Randomizer
Every time you level up, a random event is triggered, ranging from beneficial loot rains to spawning structures and deadly combat arenas. Taking damage will cost levels..
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Player-Level Randomizer v1.0.1
release15 января 2026 г.🛡️ The XP-Shield System
- Damage Absorption: When you take damage, the mod calculates the damage amount and deducts it from your XP Levels instead of your Hearts.
🎲 Level-Up Events
Reaching a new level triggers one of six random events. The intensity of these events often scales with the level reached.
| Event | Description |
|---|---|
| Trial Arena | A world border traps you in a small area. Mobs spawn, and you must defeat them all to unlock a reward chest and release the border. |
| Structure Invasion | Random structures (Desert Pyramids, Pillager Outposts, End Cities) manifest in the terrain around you. |
| Loot Rain | High-tier loot items fall from the sky. The number of items is equal to your current level. |
| Block Shift | The ground and environment around you slowly transform into a completely random block type. |
| Effect Roulette | You are hit with a stack of random potion effects (positive or negative) with a duration based on your level. |
| Animal Invasion | A stampede of random animals (Pandas, Sniffers, Mooshrooms, etc.) spawns around you. |
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Лицензия:MIT
Опубликован:2 месяца назад
Обновлён:2 месяца назад
