
Played
Played is a lightweight Fabric mod that tracks local playtime for singleplayer worlds and multiplayer servers, with a total playtime display and optional Mod Menu config.
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Played 1.0.4 for Fabric 26.1.2
release3 мая 2026 г.Added
- Playtime-based sorting for Singleplayer and Multiplayer lists.
- New Sorting section in the Played config screen.
- Sorting modes for both lists: Disabled, Descending, Ascending.
- Tooltip when Multiplayer sorting disables manual server reordering, with double-click shortcut to config.
- Translations for config UI, tooltips, and dialogs.
- Language support: German, Spanish, French, Japanese, Korean, Portuguese (Brazil), Russian, Turkish, Ukrainian, Simplified Chinese, Traditional Chinese.
- Translatable Mod Menu description.
Changed
- Renamed list config labels to Singleplayer List and Multiplayer List.
- Replaced hardcoded English UI text with Minecraft translation keys.
Played 1.0.3 for Fabric 26.1.2
release28 апреля 2026 г.Played 1.0.3
Added
- Added a reset playtime button to the Edit World screen.
- Added a reset playtime button to the Edit Server screen.
- Added Mod Menu options to show or hide the world and server reset buttons.
- Added helpful tooltips to every button in the Mod Menu config screen.
Changed
- Reworked world and server list playtime placement so it adapts better to different screen sizes.
- Playtime text now moves closer to the list entry when no scrollbar is visible, and stays beside the scrollbar when one is present.
- The reset button now uses a compact vanilla-style button with a red
⏱icon anchored to the bottom-right corner. - The reset button now keeps its position correctly after resizing the Minecraft window.
Fixed
- Fixed playtime text overlapping with scrollbars in the singleplayer and multiplayer selectors.
- Fixed playtime text overlapping entry text on narrower layouts by using more compact formats when needed.
- Fixed crashes from invalid or extremely large playtime values in saved properties files.
- Fixed edit screen layout issues caused by inserting reset buttons into vanilla button rows.
Played 1.0.2 for Fabric 26.1.2
release27 апреля 2026 г.Changed
- Config text field changes now save immediately, matching the behavior of toggle buttons.
- Server addresses are now normalized before tracking to avoid duplicate entries caused by casing or extra spaces.
Fixed
- Fixed playtime data being left unsaved until the next timed save when gameplay is paused or tracking temporarily stops.
- Added a confirmation prompt before resetting the config to defaults.
Played 1.0.1 for Fabric 26.1.2
release22 апреля 2026 г.Changed
- Ported Played to Minecraft
26.1.2. - Updated the Fabric toolchain and metadata for the latest
26.1.2release. - Updated Fabric API to
0.146.1+26.1.2. - Updated Mod Menu to
18.0.0-alpha.8. - Updated mixin compatibility to Java 25.
- Migrated the mod to the newer 26.x client naming and GUI pipeline.
- Reworked internal rendering hooks for the title screen, pause screen, world list, and server list to match the new version.
- Restored the Mod Menu config screen layout with scrolling, section headings, and the previous two-column structure.
Fixed
- Fixed compatibility with the new 26.1.2 client GUI rendering system.
- Fixed playtime rendering on the main menu and pause screen after the version update.
- Fixed world and multiplayer playtime display after the port.
- Fixed config and playtime data creation for the new version.
Played 1.0.1 for Fabric 1.21.11
release19 апреля 2026 г.Added
- Added optional playtime display in the pause menu.
- Added separate
{time}templates for the list, main menu, and pause menu playtime text. - Added Mod Menu metadata links for Modrinth and Discord.
- Added explicit Mod Menu update checker support.
- Added lightweight logs for config loading, storage setup, tracking start, resets, deletes, and legacy data loading.
Changed
- Updated the mod icon.
- Marked Played as a client-side mod in Fabric metadata.
- Reworked the Mod Menu config screen into compact sections for Tracking, Display, Prefixes, and Data.
- Made enabled/shown states green and disabled/hidden states red in the config screen.
- Changed default templates:
- List:
⏱ {time} - Main menu:
Total playtime: {time} - Pause menu:
Playtime {time}
- List:
- Main menu playtime now fades in with the vanilla title screen UI.
- Main menu and pause menu playtime now avoid existing bottom-left text when possible.
- Server ID lookups are cached to avoid repeated hash calculations while rendering the multiplayer list.
- Template edits are saved when the config screen is closed instead of on every typed character.
Fixed
- Fixed main menu playtime appearing immediately before the rest of the title screen UI faded in.
- Improved compatibility with other mods that render text in the bottom-left corner of the title screen or pause menu.
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Лицензия:MIT
Опубликован:3 недели назад
Обновлён:1 неделю назад
