
Pivot Poly
PivotPoly is a powerful Minecraft plugin designed for creators, builders, and server owners who want to bring their builds to life with high-fidelity, smooth-animated mechanical structures.
20
1
Beta
beta3 февраля 2026 г.Changelog - v1.0.0-beta.1
Major Update: The Animation Overhaul
This version introduces a completely rewritten animation engine, moving away from basic interpolation to a custom rigid-body physics system.
🛠 New Features & Improvements
- New Animation Engine: Replaced "snapping" door transitions with smooth, eased movements running at 20 ticks per second.
- Rigid Body Rotation: Re-engineered block handling so all parts of a door move as a single unit. Individual blocks no longer "spin" around their own centers during door rotation.
- Advanced Garage Tracks: Implemented a two-stage animation path for Garage Doors. They now lift vertically before tucking back into the ceiling.
- Auto-Orientation Detection: The plugin now intelligently detects the facing direction of doors to ensure Garage and Slider paths are calculated correctly.
- Easing Profiles: Added
SMOOTH,BOUNCE, andLINEAReasing options to the/pp gui. - Synchronized Colliders: Fixed "ghost-blocking" by ensuring the physical collision entity (Shulker) glides in real-time with the visual blocks.
⚠️ Beta Status Notice
- This is the first Beta release of the new animation logic.
- Compatibility: Doors created in extremely old versions of PivotPoly may need to be re-created to utilize the new rigid body system.
- Feedback: Please report any animation glitches or "stuck" doors to our issue tracker.
🐛 Bug Fixes
- Fixed a compilation error regarding
AxisAngle4fmismatch. - Fixed an issue where door blocks would appear stationary if they were passengers of the root hinge.
- Optimized memory usage for long-running door animations.