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Bɪᴏᴍᴇ-Tʜᴇᴍᴇᴅ CᴀʀɢᴏEach region shapes what its caravans carry. Jungles may offer exotic goods and rare plants, deserts trade in sugar cane and hardy supplies, while snowy biomes bring food stocks and practical provisions – every biome adds its own flavor to the cargo they haul. |
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Pᴀᴄᴋ Aɴɪᴍᴀʟꜱ ᴡɪᴛʜ PᴜʀᴘᴏꜱᴇCaravans rely on creatures that fit the regions they cross, and their cargo shifts along with the landscape. These animals are not just decoration; each one carries its own loot table, making every encounter feel distinct. |
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On Minecraft 1.20.1, in-game configuration menus are available when using Forge Config Screens or Configured. Without these mods, all settings can still be adjusted through config files (config/obscuria/pillager_caravans-common.toml). Starting with Minecraft 1.21.1, in-game config screens are available out of the box, with no additional dependencies required.
Pillager Caravans features a smart despawn system for leashed caravan animals. If a leash is about to break due to distance or terrain, the animal is teleported back to its pillager owner instead. When a pillager despawns naturally, all animals associated with that pillager despawn as well.
/gamerule doCaravanSpawning <true|false> – Toggles natural caravan spawning in the world./caravan spawn <pos> <type> – Spawns a caravan of the specified type./caravan cooldown <get|set|reset> – Checks or modifies the active cooldown timer for natural caravan spawning.
Adds roaming pillager caravans with biome-themed loot and guarded convoys