
Photonics: A raytracing engine
A ray-traced voxel engine with a focus on performance and crisp shadows
138.9K
953
Список изменений
Changes
- Added photon patch (with world space reflections!)
- Eclipse shaders now have native support for Photonics
- Transparency support
- Added some new options to BSL and Photon
- Shader API
- Fast response times for RT (Photonics should now react almost instantly to world changes!)
- Rewritten config system + New light values/colors
- Fixes for some 3d blocks being black
- Fixes GI starting out as green
- A new
shader-patchesfolder in .minecraft - Fixes BSL10.1 compiler errors in the end
Supported shaders
- Photon (requires latest version from Github)
- Eclipse (requires latest version from Github)
- BSL v10.1 (exact version; TAA is broken!)
Release made by @Essentuan
Файлы
Photonics-0.3.0.jar(611.88 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.3.0+1.21.11
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
15.3K
Дата публикации
3 нед. назад
