
Photonics: A raytracing engine
A ray-traced voxel engine with a focus on performance and crisp shadows
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Photonics 0.3.0
alpha25 февраля 2026 г.Changes
- Added photon patch (with world space reflections!)
- Eclipse shaders now have native support for Photonics
- Transparency support
- Added some new options to BSL and Photon
- Shader API
- Fast response times for RT (Photonics should now react almost instantly to world changes!)
- Rewritten config system + New light values/colors
- Fixes for some 3d blocks being black
- Fixes GI starting out as green
- A new
shader-patchesfolder in .minecraft - Fixes BSL10.1 compiler errors in the end
Supported shaders
- Photon (requires latest version from Github)
- Eclipse (requires latest version from Github)
- BSL v10.1 (exact version; TAA is broken!)
Release made by @Essentuan
Photonics 0.2.9
alpha4 января 2026 г.Photonics 0.2.9 is here!
- Improved performance
- Added soft shadows
- Some bug fixes
Photonics 0.2.9
alpha4 января 2026 г.Photonics 0.2.9 is here!
- Improved performance
- Added soft shadows
- Some bug fixes
Photonics 0.2.9
alpha4 января 2026 г.Photonics 0.2.9 is here!
- Improved performance
- Added soft shadows
- Some bug fixes
Photonics 0.2.9
alpha4 октября 2025 г.Photonics 0.2.9 is here!
- Improved performance
- Added soft shadows
Совместимость
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:3 недели назад

