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Моды/phonk edit
phonk edit

phonk edit

its the youtube shorts skull phonk edits, but in minecraft!

14.4K
23

2.1.1

Release5 мес. назад

Список изменений

Changelog

[2.1.1] - 2025-10-24

Highlights

  • Custom songs via resource packs: discovery is resource-pack-only. Scans enabled packs for assets/phonkedit/sounds.json and prefers keys under custom/.
  • New toggle: “Only Use Custom Songs” to play only custom tracks when present.
  • Auto-generated tutorial pack: “PhonkEdit-CustomSongs” with a HOW TO and example sounds.json to help you add custom audio.
  • Comprehensive freeze: fully locks inputs, camera, mouse, and client world; singleplayer server is paused until the effect explicitly ends; pause menu is auto-closed during the effect.
  • Hardcore Mode toggle: disables world pausing and all movement/camera locks for players who want zero control interference.
  • Added two new built-in tracks: phonk13 and phonk14.
  • Default Trigger Chance set to 0.30.
  • Ritual UX: replaced the mid-ritual overlay/effect with a global title/subtitle “Curse broken” for all players.
  • Stability and UX fixes across overlays, triggers, rendering, and localization.

Custom songs

  • Removed the previous config-driven user media pack approach; discovery is now scan-only from enabled resource packs.
  • Prefers keys under custom/ within assets/phonkedit/sounds.json so users can override cleanly without touching built-ins.
  • Added a tutorial resource pack named “PhonkEdit-CustomSongs” (generated into your resourcepacks folder) including:
    • A HOW TO guide explaining where to put files and how to name sound keys.
    • An example sounds.json with custom/bruh and custom/hahahafunisong entries.
  • New setting “Only Use Custom Songs” swaps between custom-only playback and mixing with built-ins.

Freeze, input lock, and safety

  • Client: blocks handleInputEvents, mouse move/scroll, player movement/jump, camera updates, world and particle ticks during the effect.
  • Server: singleplayer server ticking is paused until the effect ends; damage protection active for the effect’s duration.
  • Auto-closes the pause menu while the effect is active to prevent early unpause exploits.
  • Hardcore Mode disables all the above locking and pausing for players who prefer uninterrupted control.

Audio

  • New built-in tracks: phonk13 and phonk14; wired into assets/phonkedit/sounds.json and registries.
  • Added a helper script scripts/ffmpeg_reduce_gain.py to reduce built-in track gain by −10 dB (skips phonk6).

UX and defaults

  • Default Trigger Chance is now 0.30.
  • Phlonck block uses bone block sound set for more fitting audio.
  • Ritual completion shows a global title/subtitle “Curse broken”.

Fixes and polish

  • Fixed overlay inversion and improved top-layer HUD ordering.
  • Fixed early unpause: effect explicitly controls start/end; world stays paused in SP until end (unless Hardcore Mode).
  • Input/camera/mouse lock reliability improved; closes pause menu during effect in SP.
  • Triggers corrected for vehicle mounting, bed use, and eating; all respect chance and active-state guards.
  • Creative tab visibility, asset localization, texture/model registrations, and advancement text corrected.
  • Crash fix: corrected a mixin injection signature by changing a parameter type to the proper PlayerEntity.

Файлы

phonkedit-2.1.1.jar(4.40 MiB)
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Метаданные

Канал релиза

Release

Номер версии

2.1.1

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

1.4K

Дата публикации

5 мес. назад

Загрузил

ID версии

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