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This is a library used for my Hex Casting addons. As a user, you should only install this mod as a dependency.
You only have two reasons to install this mod independently:
- The map iotas used by [Iotaworks] are stored and defined in this mod, and are fully-functional. This mod will also convert map iotas created by [Hexic] as needed.
- This mod adds the
/gimmeiotacommand, which as a level 2 operator allows you to add any iota with arbitrary data to your staffcasting stack.
For developers
repositories {
exclusiveContent {
forRepository {
maven("https://pool.net.eu.org/") { name = "pool maven" }
}
filter {
includeGroup("org.eu.net.pool")
includeGroup("poollovernathan.fabric")
}
}
}
dependencies { api("org.eu.net.pool:phlib:VERSION") }
## Features
In addition to the user features listed above, phlib exposes some utilities to Scala addon developers:
* `ne"qaq"` becomes `HexPattern.fromAngles("qaq", HexDir.NORTH_EAST)`
* `Patterns.register` allows using `???` as an anglesig or implementation without crashng the game
* `Patterns.mkAction`, `Patterns.mkConstAction`, and `Patterns.mkLiteral` for creating common action types
* `propagateMishaps` catches mishaps from some casting env and re-throws them outside using Scala magic (used in Lani's gambits <!-- TODO: link once underevaluate is published -->)
* Miscellaneous utility functions
</details>
Партнёрский материал
Как поиграть с друзьями с модом PhLib?
Мод PhLib куда интереснее в компании: поднимите сервер Майнкрафт с уже установленным модом, позовите друзей и играйте по своим правилам. Хостинг Майнкрафт для мода PhLib будет готов за пару минут - BungeeHost сделает всё за вас.
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Опубликован:10 месяцев назад
Обновлён:2 месяца назад
