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Моды/Percy's Sewing Kit
Percy's Sewing Kit

Percy's Sewing Kit

An immersive datapack to get custom Items, Armor and Elytra!

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18

1.21.11V1

release9 декабря 2025 г.

New:

  • Added support for Netherite Horse Armor.
  • Added support for all types of Nautilus Armor.
    • Note: because Nautilus Armor shares its equipment assets with player armor (e.g. diamond leggings share the equipment asset with diamond Nautilus Armor), the datapack will append "_nautilus_armor" to the item model, similar to how it appends the armor type to player armor.
  • Pressing Sneak while using the Sewing String will now only update the equipment asset and not the item model. This is done in case your resourcepack has an equipment asset, but not a corresponding item model.
  • Recipes are now discoverable.

Changes:

  • Updated to Minecraft 1.21.11.
  • Storage now uses the percys_sewing_kit namespace instead of psk_temp_data.

1.21.10V2

release1 ноября 2025 г.

Changes:

  • Where it made sense, feedback messages have been shortened to fit on the action bar better.

Fixes:

  • The uninstall function didn't remove the new scoreboards, this has been fixed.

1.21.10V1

release30 октября 2025 г.

This update includes a lot of goodies! I call it "The Immersion Update". It comes because I never liked the triggers, they break immersion, so now there are special items that let you customise your items.

Note: The triggers will continue to exist for now. Before this update they were the only method of using this datapack. The goal is to get rid of them altogether in a future update, so keep that in mind. Feedback on this is welcome!

New:

  • Sewing Kit - A craftable bundle for new and special items
  • Sewing Shears
  • Sewing String
  • Shimmering Lapis Lazuli
Sewing Kit

The Sewing Kit is crafted by placing a bundle, shears, string, and lapis lazuli in a crafting table. This is a shapeless recipe that yields a bundle named “Sewing Kit”. Inside the Sewing Kit you will find Sewing Shears, Sewing String, and Shimmering Lapis Lazuli.

Sewing Shears

Does the same as the PSKItemModel trigger. To use, hold the Sewing Shears in your mainhand, and any item renamed to a namespaced ID in your offhand. right-clicking with the shears will change the item model of the item in your offhand to its custom name.

Sewing String

Does the same as the PSKEquipmentAsset trigger. To use, hold the Sewing String in your mainhand, and any equippable item renamed to a namespaced ID in your offhand. right-clicking with the string will change the item model and the equipment model of the item in your offhand to its custom name.

Shimmering Lapis Lazuli

Does the same as the PSKEnchantmentGlint trigger To use, hold the Shimmering Lapis Lazuli in your mainhand, and any item in your offhand. Right-clicking with the lapis will toggle the enchantment glint on the item in your offhand on or off. (Yes, holding the Shimmering Lapis in your offhand toggles its own enchantment glint)

Changes:

  • Where it makes sense, feedback messages have been moved from chat to the actionbar.
  • When the PSKItemModel trigger detects you're using an equippable item, it will automatically remove its equipment asset when an item model is set.
  • Running /trigger PSKEquipmentAsset set 2 no longer sets the item model. It will instead simply remove the equipment asset, like setting it to 3 would. Setting it to 3 still works the same, note that this might change in the future.

The last two changes were made to streamline the experience of both triggers. The PSKItemModel trigger sets item models regardless of whether the items can be worn, and the PSKEquipmentAsset trigger sets or removes equipment assets.

Fixes:

  • The issue where the enchantment glint toggle wouldn't recognise empty enchantment components as empty has finally been fixed. Which makes me happy because it was bugging me a lot. 😅

1.21.9V1

release30 сентября 2025 г.

Changes:

  • Updated to Minecraft 1.21.9
  • The PSKEnchantmentGlint trigger will now first attempt to turn the glint off on enchantable items.

1.21.8V1

release22 августа 2025 г.

New features:

  • Added support for items in the body, harness, and saddle slots.
    • Note: because horse armor shares its equipment assets with player armor (e.g. diamond leggings share the equipment asset with diamond horse armor), the datapack will append "_horse_armor" to the item model, similar to how it appends the armor type to player armor.

Changes:

  • Custom equippable components no longer add properties that are default.

Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:CC-BY-ND-4.0
Опубликован:11 месяцев назад
Обновлён:2 месяца назад
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