
Overhauled Damage
A complete overhaul to several mechanics revolving around damage. Including elemental damage and shield parrying.
6.1K
26
Список изменений
1.6.0
- added generic attack type
- changed default attack type multipliers to 1.0 for generic and 0.0 for all others
- added alternative armor calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
- added alternative blocked damage calculation. The existing formula expects very high amounts of damage. This is not realistic in a vanilla/modded environment. The alternative calculation is based on a percentage reduction instead of flat values.
- made many values in the damage calculation configurable
- changed how protection enchantments work. Feather Falling works like normal. 'Normal' protection now works with a (configurable) percentage reduction. All other protection enchantments are disabled.
- added new sound for a successful parry
- added "damage taken from mana/stamina" attributes
- Stamina Attributes is now an optional dependency
- Mana Attributes is now an optional dependency
Файлы
overhauled-damage-1.6.0.jar(83.38 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.6.0
Загрузчики
Fabric
Версии игры
1.20.1
Загрузок
1.6K
Дата публикации
1 г. назад