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Orevolution expands most of Minecraft’s mining aspects with new ores, alloys, unique tool and armor effects, and refined mechanics that (try to) make every tier feel meaningful again.
Available Addons:
While playing with Farmer's delight, knives for tin, platinum and aethersteel are loaded
While playing with Shield Expansion, Tin, Platinum and Aethersteel shields are loaded
Do you hate mining and would rather stay home with your farm, but would still want to upgrade your equipment? well, that's what plant ores are here for. These are unique variants of tin and platinum, allowing you to skip mining and just focus on something else.
Powers are the special characteristics that add more value to the lesser tools that most people usually leave behind the moment they obtain a new, stronger tool. These powers help at a specific thing, for example, tin duplicates things
While playing with Oreganized, electrum will have tool/sword powers
While playing with Copper Age Backport, Copper armor will have it's own set-powers
Expands the original tool progression, so now you're forced to obtain tin and platinum if you want to get better equipment.
All tools are now capable of breaking a certain amount of stacks before breaking.
List of durabilities:
Wood: 64 uses (1 stack)
Gold: 128 uses (2 stacks)
Stone: 192 uses (3 stacks)
Tin: 256 (4 stacks)
Iron: 448 uses (7 stacks)
Plat: 768 uses (12 stacks)
Diamond: 1600 uses (25 stacks)
Netherite: 2432 uses (38 stacks)
Aethersteel: 3520 uses (55 stacks)
All tools and armors explain their powers (if they have one) and the mining tier (which usually represents the next tier) inside their tooltips
A little display text will appear if the current block can't be broken. Also, ores won't be broken if you're mining them with the wrong tool.
Orevolution 2.0.2 (This is the Mcreator ver.) Showcase by Smellcarberg:
Licensed under Attribution-NonCommercial-ShareAlike 4.0 International.

An upgrade to minecraft's mining experience!