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Моды/OptimizeMod
OptimizeMod

OptimizeMod

Reduces server lag by throttling distant entity ticks, suspending mob AI, and limiting particles.

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OptimizeMod

Keep distant simulation quiet so active gameplay gets more CPU time.

OptimizeMod is a lightweight Fabric optimization mod for Minecraft 1.21.1. Its goal is simple: reduce work on entities and effects that players are not actively interacting with.

What OptimizeMod changes

1. Distance-based movement tick throttling (EntityTickMixin)

Hook: LivingEntity.tickMovement()

  • Players are excluded.
  • If no player is found within sleep distance (96 blocks by default), non-player living entities skip movement ticks (ENTITY_TICK_SKIP = 4 by default).
  • If a player is present but farther than reduce distance (48 blocks), movement updates are throttled (roughly every other tick).

2. Distance-based AI throttling (MobEntityAIMixin)

Hook: LivingEntity.tickNewAi() (for MobEntity)

  • If no player is found within reduce distance (48 blocks), AI updates are cancelled for that tick.
  • In mid-distance ranges, AI updates are partially throttled (every other tick).
  • While throttled/cancelled, despawnCounter is reset to avoid unwanted despawn side effects.

3. Particle throughput cap (ParticleManagerMixin, client)

Hook: ParticleManager.addParticle(...)

  • Particle creation is capped with a local counter (MAX_PARTICLES_LIMIT = 4000).
  • Excess particle spawn requests are dropped when the cap is exceeded.
  • Intended to reduce client stutter from extreme particle bursts.

Important accuracy notes

  • OptimizeMod does not guarantee fixed FPS/TPS/MSPT improvements.
  • Real impact depends on mob density, player spread, chunk activity, modpack composition, JVM/runtime settings, and test scenario.
  • Behavior changes for distant mobs/entities are intentional by design.

Reproducible evaluation (recommended)

To validate impact on your setup, compare baseline vs. OptimizeMod with identical conditions:

  1. Same Java version, JVM args, mod list, seed, and config.
  2. Same scenario and duration (recommended: 20-30 minutes per run).
  3. At least 3 baseline runs + 3 OptimizeMod runs.
  4. Collect comparable metrics:
  • p50/p95 MSPT (spark or equivalent)
  • CPU usage (process/system)
  • FPS/frame-time (client tests)
  1. Compare distributions (median/p95), not one-off spikes.

Installation

  1. Install Fabric Loader for Minecraft 1.21.1
  2. Install Fabric API
  3. Place the OptimizeMod jar in mods/

Compatibility

  • Designed to complement other optimization mods.
  • As with any mixin-based mod, test your exact modpack before production deployment.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 месяц назад
Обновлён:2 недели назад
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