I've polished a lot of the visuals to make big space rocks that hit you in the face even prettier! I polished so much I now crave for some potato-derived alcoholic beverage. Without speaking Russian tho.
Fixed the meteor model, now it's not asymmetrical anymore (I don't know how nobody noticed until now) and also resolved the z-fighting problem. But now it's also... ANIMATED! Woo. The meteor model will now spin around when falling down, for a much nicer effect.
!image
On top of that particles have been significantly reworked, now the plumes of smoke are actually colored in the tones of red and orange, to have a more "fiery" look. Some of them will be bigger than the others, and the flash particles used now scale with the size of the meteors and are colored in reddish-orange to simulate more of incandescent air resistance.
Added a bunch of new features to tweak the mod to your liking
meteor_explosion_safe, add this to blocks that you want to make invulnerable to meteor explosions (both the explosion itself and the structure)Now the code is much more mod addon-friendly, with a bunch of changes such actually have extendable entity and model, and a lot of other stuff. If interested, check the github commit logs. Quite a few changes under the hood were made here.

A Modern falling Meteor mod, highly configurable, pretty and with spirt of the old ones!