
Oh My, Meteors! - A meteorite mod
A Modern Meteor mod, highly configurable, pretty and with spirt of the old ones!
Oh My, Meteors! - A meteorite mod 1.4.0+1.21+neo
release11 апреля 2026 г.Нет описания изменений
Oh My, Meteors! - 1.4.0+1.21.11
release11 апреля 2026 г.Нет описания изменений
Oh My, Meteors! - 1.4.0+1.20.1
release11 апреля 2026 г.Нет описания изменений
Oh My, Meteors! 1.4.0+1.19.2
release11 апреля 2026 г.Нет описания изменений
Oh My, Meteors! - 1.4.0-1.21
release11 апреля 2026 г.Visuals, QOL and bugfix update!
I've polished a lot of the visuals to make big space rocks that hit you in the face even prettier! I polished so much I now crave for some potato-derived alcoholic beverage. Without speaking Russian tho.
Visuals (optionally vibrant)
Fixed the meteor model, now it's not asymmetrical anymore (I don't know how nobody noticed until now) and also resolved the z-fighting problem. But now it's also... ANIMATED! Woo. The meteor model will now spin around when falling down, for a much nicer effect.

On top of that particles have been significantly reworked, now the plumes of smoke are actually colored in the tones of red and orange, to have a more "fiery" look. Some of them will be bigger than the others, and the flash particles used now scale with the size of the meteors and are colored in reddish-orange to simulate more of incandescent air resistance.
QOL
Added a bunch of new features to tweak the mod to your liking
- Added option to never spawn meteors naturally, by setting the chance of spawning in the config file to -1 (or other negative numbers)
- Added a warning message sent to OP players when the join for when the config file corrupts and is regenerated
- Added the block tag
meteor_explosion_safe, add this to blocks that you want to make invulnerable to meteor explosions (both the explosion itself and the structure) - Chests, Barrels (in theory, other mods' ones as well), Hoppers, Droppers, Dispenser and Shulker Boxes are now immune to meteor explosions by default (they have the above tag by default)
- Updated some default config values. Now the meteor spawn chance is a lower, since I've seen people having them a little too frequently. The meteor spawn distance as also been increased a bit. Increased the default HUGE size. This change will not affect already changed values in your config.
- Added better error messages when trying to spawn a meteor with /omm spawn while inside regions, dimensions or biomes that don't allow it.
Config
- Added a setting for the meteor dispersion factor, aka how much diagonally will the meteors go. Higer values mean the meteor will go more vertical, with lower ones it will go more horizontal (and thus land further from the spawn point)
- Added a setting to prevent the fire spawning alongside the explosion
Bugfixes
- Fixed ConcurrentException issue that could lead to crashes in some cases
- Fixed crash and config rest when updating the config file to newer versions
Code stuff for developers
Now the code is much more mod addon-friendly, with a bunch of changes such actually have extendable entity and model, and a lot of other stuff. If interested, check the github commit logs. Quite a few changes under the hood were made here.