
0.2.2 NeoForge
release7 ноября 2025 г.What's Changed
- Update to Minecraft 1.21.9/10 by @MoSadie in https://github.com/MoSadie/OBSCraft/pull/2
NOTE: As part of updating to 1.21.9, if you have set a custom keybind for any of the action keys, you'll need to set it again. Sorry!
Full Changelog: https://github.com/MoSadie/OBSCraft/compare/v0.2.1...v0.2.2
0.2.2 Fabric
release7 ноября 2025 г.What's Changed
- Update to Minecraft 1.21.9/10 by @MoSadie in https://github.com/MoSadie/OBSCraft/pull/2
NOTE: As part of updating to 1.21.9, if you have set a custom keybind for any of the action keys, you'll need to set it again. Sorry!
Full Changelog: https://github.com/MoSadie/OBSCraft/compare/v0.2.1...v0.2.2
0.2.1 NeoForge
release27 мая 2025 г.Updated to Minecraft 1.21.5
0.2.1 Fabric
release27 мая 2025 г.Updated to Minecraft 1.21.5
0.2.0 NeoForge
beta21 февраля 2025 г.New Feature: Action Keys
Save actions for later use and assign those actions to keys! It supports all current action types and they are saved to your client's config instead of the world.
How to use:
- Create an action and put it in a command block (or any other in-world trigger)
- Run
/obscraft saveAction <id> - Send the translatable component (aka trigger the command block)
You should receive a toast indicating the save was successful.
You can assign an action to a key using /obscraft setActionKey <keyId> <actionId> (omit the actionId to clear a key instead)
Action Keys can be rebound in the normal Controls menu.
As a reminder, Architectury API and Fabric API (for Fabric) is required.