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Not The Servers Fault

Not The Servers Fault

A competitive Minecraft challenge plugin where players race to get a diamond block while facing reality-bending "twists" and psychological elements.

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Not The Servers Fault 1.1.0

release3 апреля 2026 г.

[1.1.0] - The Polished Chaos Update

  • Secret Diamond Ore: Randomly selects an ore (Gold, Redstone, Lapis, Emerald, Iron, or Coal) with equal chance on server start to drop diamonds.
  • Mob Ambush System: Mining the Secret Ore up close triggers scary sounds and a mob ambush (Zombies, Skeletons, Witches).
  • Lobby Security: Added full invincibility and disabled PvP in the lobby area.
  • Admin Commands: Added /ntsf spectator <add|remove> <player> to manage the spectator list and /ntsf reload to reload the config.
  • Fake Player Polish: Full sequence (Join -> Message -> Leave) with a 3-8 minute cooldown.
  • Improved Spawning: Ambush mobs now spawn within ±10 Y-levels to ensure they appear in the same cave system.
  • Dynamic Terrain Detection: The lobby now properly detects when Chunky is generating terrain and blocks game start.
  • Aggressive World Wipe: On every world reset (startup), the plugin now entirely deletes the world, world_nether, and world_the_end folders (including uid.dat, level.dat, etc.) to guarantee a fully fresh generation with a new random seed natively selected by the server. (Fixed: Recreates base directory structures immediately to prevent server file-saving errors).
  • Automatic Server Reset: The server now automatically shuts down/resets after a configurable delay once the challenge is complete.
  • Challenge Timer: Displays the total time taken to beat the challenge in chat and titles upon winning.
  • Bug Fixes: Prioritized Secret Ore drops, removed broken loading percentage, fixed command autocompletion, and resolved FileNotFoundException/NoSuchFileException during world regeneration.
  • Quality of Life: Operators (OPs) can now change their GameMode freely.

Not The Servers Fault 1.0.1

release3 апреля 2026 г.

[1.0.1] - Secret Ore & Ambush Update

  • Secret Diamond Ore: Randomly chooses an ore from Gold, Redstone, Lapis, or Emerald on start (25% chance each).
  • Secret Ore Drops: Drops 1 Diamond (80% chance) instead of its usual drops.
  • Mob Ambush Logic:
    • Mining the Secret Ore triggers scary sounds and a mob ambush (12 zombies, 4 skeletons, 2 witches).
    • Improved spawning logic: mobs now spawn within ±10 Y-levels to ensure they appear in the same cave system.
    • Added safety checks for Lava/Magma and a direct-spawn fallback if no safe spot is found.
  • Fake Player Flow:
    • Full sequence implemented: Join -> Chat Message -> Leave Message -> Cooldown.
    • Added 3-8 minute cooldown between fake player events per player.
  • Console Logging: Added [QUIET] logging on startup to verify the secret ore without alerting players.

Not The Servers Fault 1.0.0

release3 апреля 2026 г.

[1.0.0] - Official Release

  • World Reset on Start: Added logic to automatically set time to day, clear weather, and reset player health/hunger/effects when the challenge officially starts.
  • Player Data Fix: Fixed a critical bug where player data would fail to save because the playerdata folder was missing after world cleaning. Standard subdirectories are now reliably recreated.
  • Massive Size Reduction: Removed the Adventure platform library completely in favor of native Bukkit/Spigot APIs. Final jar size is now ~65KB (down from 1.1MB).
  • Ping & Packet Optimization:
    • Resolved lobby "packet flooding" that caused high ping and input lag.
    • Optimized UI and music loops to be significantly more network-efficient.
  • UI & Visibility:
    • Re-implemented Titles, ActionBars, and BossBars using native Spigot methods for 100% reliability on 1.21.x.
    • Added explicit title timing to ensure visibility across all server forks.
  • Social & Chat:
    • Unblocked chat in the lobby.
    • Added join notifications: Waiting for Players (X/X).
  • Ghost Players: Improved PacketEvents logic to ensure fake players appear in the Tab list without external dependencies.
  • Startup World Cleaning: Implemented safe, async cleaning of world folders on startup to ensure a fresh environment for every round.
  • Chunky Integration: Finalized a robust reflection hook for Chunky to track terrain generation without startup warnings.

Not The Servers Fault 1.1-BETA

beta3 апреля 2026 г.

[1.1-BETA]

  • Platform Independence: Migrated from Paper API to Spigot API. The plugin now officially supports Bukkit, Spigot, Paper, and Purpur.
  • Universal Adventure Support: Integrated BukkitAudiences to fix issues with Titles, ActionBars, and BossBars across all platforms.
  • New Reset Mechanic: Removed the active World Reset timer. The plugin now automatically checks for and deletes world, world_nether, and world_the_end folders on server startup if they are under 500MB total.
  • Lobby UI Fixes: Fixed a bug where Titles and ActionBars were not displaying for players in the lobby.
  • Start Sequence Overhaul:
    • Challenge start now waits 5 seconds before activation.
    • Chat is cleared for all participants.
    • Sends a red "Good Luck." message to set the mood.
  • Fake Player Improvements:
    • Fixed Fake Players not appearing in the Tab list (now using multiple PacketEvents update actions).
    • Added a "leave" message for the previous fake player before a new one "joins," making the ghost presence feel more consistent.
  • Version Compatibility: Verified and explicitly noted support for 1.21.x (1.21 - 1.21.11).

Not The Servers Fault 1.0-BETA

beta3 апреля 2026 г.

beta release v1.0

  • all features should work [but please report any bugs on discord]

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:MIT
Опубликован:3 недели назад
Обновлён:2 недели назад
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