(Wood, stone, gold, iron, diamond, netherite)
"club"
"large club"
"dagger"
"glaive"
"greatsword"
"hammer"
"longhammer"
"short sword"
So a total of 48 new items.
After crafting the item it will get a unique name that will change the power of the weapon. Currently there are 62 unique names to choose from.
damage, attack speed, attack knockback, armor, armor toughness, knockback resistance, movement speed, On-Hit Effects (aqua color) and Passive Effects (dark aqua color)
The values for these can be changed in the ydmscorex config file.
Some effect have summoning or taming effects. (20% on-hit chance)
Like taming spider, zombie, skeleton or summon witch, guard, bat.

This mod adds 8 new weapon types to the game with bonus attributes and effects based on its name.