No Predict
A mod that fixes client block state prediction issues.
No Predict
A Fabric mod for Minecraft that prevents client-side prediction issues with tripwire blocks and tripwire hooks, specifically designed to fix problems on servers using plugins like CraftEngine that utilize retextured tripwire states to display custom blocks.
What Does This Mod Do?
No Predict is a client-side mod that eliminates visual desynchronization and prediction errors related to tripwire mechanics in Minecraft. It prevents the client from predicting the behavior of tripwire blocks and tripwire hooks before the server confirms the action.
Primary Use Case: This mod is specifically designed to fix visual glitches on servers that use plugins like CraftEngine which repurpose tripwire block states to display custom blocks. When these servers send custom block data using tripwire states, Minecraft's client-side prediction system can cause these blocks to flicker, disappear, or behave erratically. No Predict prevents these issues by disabling prediction for tripwire-related blocks.
Why Is This Needed?
Minecraft's client-side prediction system is designed to make the game feel more responsive by showing actions immediately. However, with certain blocks like tripwires, this can lead to:
- Visual Glitches: You break a tripwire, it disappears, then suddenly reappears a moment later
- Confusing Gameplay: Tripwire hooks appear to connect to blocks, but the connection doesn't actually happen
No Predict solves these issues by forcing the client to wait for server confirmation before updating the visual state of tripwire-related blocks.