No Hostile Mobs

Description
This mod stops hostile mobs from appearing in your world, no matter the difficulty setting. You can also edit a simple config file to choose exactly which mobs are blocked, and the game will pick up any changes without needing a restart.
What It Does (for the user)
- Hostile mobs such as zombies, skeletons, creepers, spiders, and many others simply do not spawn.
- You can open the config file and add or remove mob IDs to change which creatures are blocked.
- The game checks the config file every few seconds and reloads it automatically when you save changes.
- No commands or special items are needed – the effect is always active.
Features
- Blocks a built‑in list of hostile mobs that can be customized.
- Real‑time reload of the config file when it is edited.
- No extra items, blocks, or crafting required.
What You'll Notice
- Allows editing the config file to add or remove mob IDs from the blocked list.
- Reloads the config automatically when the file is changed.
Совместимость
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 неделю назад
Обновлён:1 неделю назад

