
NexusLib
A library mod used by Hecco's mods, featuring some useful helpers and systems
47.1K
8
NexusLib 1.1.4
release15 марта 2026 г.Nexuslib version 1.1.4
Changes
- Added a registry method for PoI types
- Fixed log spam when a custom post shader is applied
- Fixed
addItemsToItemGroupnot doing anything on neoforge - Added a method variant of 'createBlockEntity' that takes in a list of blocks instead of using varargs
- Fixed NLCompatAPI causing insane memory leaks (oops!)
- Added registry methods for structure types, structure pieces, and structure processors
- Fixed a typo in the method name of
generateBlockFamilyRecipies
NexusLib 1.1.4
release15 марта 2026 г.Nexuslib version 1.1.4
Changes
- Added a registry method for PoI types
- Fixed log spam when a custom post shader is applied
- Fixed
addItemsToItemGroupnot doing anything on neoforge - Added a method variant of 'createBlockEntity' that takes in a list of blocks instead of using varargs
- Fixed NLCompatAPI causing insane memory leaks (oops!)
- Added registry methods for structure types, structure pieces, and structure processors
- Fixed a typo in the method name of
generateBlockFamilyRecipies
NexusLib 1.1.3
release6 января 2026 г.Nexuslib version 1.1.3
Changes
- Refactored NLFuelRegistry and NLToolActions
- Added a registry for default entity attributes
- Added a registry for post-process shader effects
- Provide the condition for when to apply the shader, the directory to the core shader json, and when it can be disabled by the f4 key
- Fixed a vanilla issue where post-process effects would be disabled when opening the gamemode switcher
- Fixed a typo in the method name of "sendToServer" (previously sentToServer)
- Fixed an issue on neoforge where if two different mods that use Nexuslib for registry are loaded together, the former will register its content under the latter's id
- Added a registry method for non-simple particle types
- Added a registry for force loading models
- Added a registry for item model overrides
- Added a registry for commands
- Added a registry method for command arguments
- Added NLParticleRenderTypes
- Adds
PARTICLE_SHEET_CLOUDparticle render type- Translucent render type that doesn't have some visual glitches that normal translucent particles do when rendering over each other, is typically used for "clouds" of one type of particle or when many are meant to overlap each other. It does have issues with depth sorting though, so its not great for other applications.
- Adds
NexusLib 1.1.3
release6 января 2026 г.Nexuslib version 1.1.3
Changes
- Refactored NLFuelRegistry and NLToolActions
- Added a registry for default entity attributes
- Added a registry for post-process shader effects
- Provide the condition for when to apply the shader, the directory to the core shader json, and when it can be disabled by the f4 key
- Fixed a vanilla issue where post-process effects would be disabled when opening the gamemode switcher
- Fixed a typo in the method name of "sendToServer" (previously sentToServer)
- Fixed an issue on neoforge where if two different mods that use Nexuslib for registry are loaded together, the former will register its content under the latter's id
- Added a registry method for non-simple particle types
- Added a registry for force loading models
- Added a registry for item model overrides
- Added a registry for commands
- Added a registry method for command arguments
- Added NLParticleRenderTypes
- Adds
PARTICLE_SHEET_CLOUDparticle render type- Translucent render type that doesn't have some visual glitches that normal translucent particles do when rendering over each other, is typically used for "clouds" of one type of particle or when many are meant to overlap each other. It does have issues with depth sorting though, so its not great for other applications.
- Adds
NexusLib 1.1.2
release11 сентября 2025 г.Нет описания изменений
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Лицензия:LicenseRef-Custom
Опубликован:10 месяцев назад
Обновлён:3 недели назад
