
Neo Vitae
Spill blood for power. Altars that consume life, sigils that bend the world, custom demons in an endless dungeon, sentient armor that drinks souls, a shield that pays your damage in essentia. Datapack-driven from the ground up.
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482
8
Список изменений
1.0.10
Dungeons
- Increased the chance of finding standard dungeon keys from trial spawners.
Guide Book
- Reorganized the Spiritus chapter so the Vas Maleficum, which generates the aura, comes before the Crystallarium that depends on it.
- Reorganized the Rituals chapter: ritual stones, the diviner, and activation crystals now come first, and the rituals are grouped by the altar tier needed to reach them.
Changes
- The Crystallum Fractura ritual no longer shatters Spiritus Crystal clusters when it harvests them. It now reaps the grown crystals and leaves the cluster behind to grow back on its own, so a single seeded cluster keeps producing.
- Crystallum Fractura now drops its harvest into a chest placed directly atop the Master Ritual Stone. With no chest present it scatters the crystals on the ground as before. If the chest fills up, the ritual pauses until room is made.
Fixes
- Demonite no longer drops in the simple dungeon; it is once again found only in the standard dungeon.
- Attacking a training dummy (such as Dummmmmmy's Target Dummy) no longer trains Sentient Armor, closing an infinite-training exploit.
- Breaking a Tabula Vitae now removes both halves at once and yields a single table, instead of duplicating it or leaving an invisible, walk-through block behind.
- The Sentient Scythe now scales its damage with stored spiritus, and its sweep deals that full damage to every creature in its arc, as the guide describes, instead of a small fraction.
Файлы
neovitae-1.21.1-1.0.10.jar(12.83 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.21.1-1.0.10
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
38
Дата публикации
07.06.2026
