
Neo Vitae
Spill blood for power. Altars that consume life, sigils that bend the world, custom demons in an endless dungeon, sentient armor that drinks souls, a shield that pays your damage in essentia. Datapack-driven from the ground up.
Оцените первым
482
8
Список изменений
1.0.15
Additions
- The Athanor can now disenchant items. With a Sanguine Reverter in the tool slot, load books and an enchanted item (or an enchanted book); each enchantment is peeled off onto a book, and the cleaned item drops to the output once it is bare. Costs 5 raw spiritus and 100 mB of Essentia Vitae per enchantment moved.
- The Seer's and Divination Sigils now show a live HUD overlay: aim at an Ara Vitae while holding the sigil to read its tier and EV (the Seer also shows crafting progress, consumption per tick, and Charging Rune reserve). The Incense Altar, Sigil of Holding, and Spiritus Aura Gauge are HUD displays too, and every display can be repositioned with the new Edit HUD Layout keybind (default H, rebindable under Controls).
Changes
- JEI now shows the Blood Tank's upgrade recipe for each tier instead of a text info page, so you can see exactly which tanks and materials make the next tier.
- Tidied the Orb of Vitae pages in the guide book; the redundant crafting-cost pages were removed, since the Orb Tiers page already lists every orb and its Anima capacity.
Fixes
- Demonite Gravel can now be processed into Hellforged Dust in the Athanor; the gravel-to-dust step was missing while every other gravel worked.
- The Athanor no longer eats one of every item sitting in its input slots after each craft; it now consumes only the items the recipe actually uses.
- Sentient axes, pickaxes, shovels, and scythes now craft in the Hellfire Forge with an empty Spiritus Gem, just like the sword. The Spiritus Infusion recipe was claiming iron tools and producing a broken half-infused item; it now applies only to armor and shields, leaving tools to their proper sentient transform.
- Coal Dust can now be crafted from a Coal and a Plant Oil. This breaks the deadlock where Basic Cutting Fluid needed Coal Dust, but Coal Dust could previously only be made with Cutting Fluid in the Athanor.
- Dungeon rituals now check for clear space before activating. If the structure would carve into your build, the ritual refuses to activate, spends no Essentia Vitae, and tells you the size of the area to clear around the Master Ritual Stone, instead of destroying nearby blocks without warning.
- Lowered the trial spawners in many dungeon rooms from the ceiling to the floor, fixing mobs that failed to spawn and loot that ejected above the roof.
- Simple Dungeon Keys no longer drop in the Standard Dungeon; its chests now drop Standard Dungeon Keys (and Mine Entrance Keys where appropriate). Simple Keys remain exclusive to the Simple Dungeon.
- Toggleable sigils now apply their effect while worn in a Curios slot, not only when held; the Magnet Sigil (and other charm-slot sigils) work when equipped.
- Undead raised by the Necromancy Sigil no longer attack their summoner; the skeletons and strays were inheriting vanilla hostile targeting. They now defend you, going after whatever attacks you or whatever you strike.
- The flying vex-like dungeon demon (Animaris) now stays anchored to where it spawned instead of drifting out of the dungeon and littering the surrounding area with unreachable mobs.
Файлы
neovitae-26.1.2-1.0.15.jar(13.54 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
26.1.2-1.0.15
Загрузчики
NeoForge
Версии игры
26.1.2
Загрузок
18
Дата публикации
09.06.2026
