
1.3K
1
NeedToBreathe - 1.12-0.4.0
release26 января 2023 г.NeedToBreathe 1.12-0.4.0
- Depends on McJtyLib 3.5.0!
- Fixed a bug with the hazmat suit where air level could get below zero
- Fixed a bug with the air compressor GUI not correctly showing the amount of power
NeedToBreathe - 1.12-0.3.1
release26 января 2023 г.NeedToBreathe 1.12-0.3.1
- Needs McJtyLib 3.1.0
- Support for COFH RF API is removed. Only Forge Energy is supported now
NeedToBreathe - 1.12-0.3.0
release26 января 2023 г.NeedToBreathe 1.12-0.3.0
- Using the floating point 'ntbProtectiveFactor' tag in a helmet other helmets can make sure they provide air protection. A factor of 0 means full protection. A factor of 1 means no protection
- New 'helmetsWithProtection' config which gives modpack makers the option to give some poison protection to other mods helmets. This is a stringlist with the format: <modid>:<helmet>=<factor>. For example, an entry of 'armormod:superhelmet=.3' would reduce poison to 30%
- New 'protective_helmet' recipe factory that can be used to attach the NBT tag to helmets. Recipes using this type can also use the 'factor' floating point NBT tag to indicate the poison reduction factor
- New protection bauble
NeedToBreathe - 1.12-0.2.0
release26 января 2023 г.NeedToBreathe 1.12-0.2.0
- Made compatible with the latest McJtyLib (3.0.0)
- Support for per-biome poison
- Support for poison outside vs inside
- Fixed the GUI/energybar not syncing
NeedToBreathe - 1.12-0.2.0-alpha
alpha26 января 2023 г.NeedToBreathe 1.12-0.2.0-alpha
- Made compatible with the latest McJtyLib (3.0.0)
- Support for per-biome poison
- Support for poison outside vs inside
- Fixed the GUI/energybar not syncing
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:3 года назад
Обновлён:3 года назад