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Big Taijutsu Rework!
Combat Stance entered by holding Rightclick empty-handed, raises your fists into a guard poseCombat StanceStamina resource — ticks down fast while in Combat Stance so only skillful use or a huge stamina pool keeps you in itStatsConfig manages Stamina per skillpoint (by default only Tai grants it)LCTRL + ChakraChargeHotkey or slowly passivelyNinjaJump and fall damage negation now consume Stamina after Chakra is used upPlayerHUD reworked to display Stamina, overall layout cleaned upReserve Free Hand Slot toggle keybind that auto-redirects picked up items so they stop blocking the empty hotbar slot you're keeping free/stamina command working just like /chakraTaijutsu scaling now also applies while holding Tai jutsu items that have no custom left-click behaviorCombat Stance has a reach boost, increasing further with Eight GatesDodge mechanic, configurable and default scaling with TaijutsuHUD edge overlay tinted to the current gateLee Skill Learner that chains into the Tai Learner, Eight Gates Learner, Summoning: Ningame and the Brewery LearnerAnkle Weights with 5 tiers, worn in the legs slot to train Taijutsu directly over time while movingStamina PillMilitary Pills can now be consumed even without hungerConsumablesConfig.cfg: Configure all Military Pills and their effectsStamina Pills to the medical trader, Ankle Weights to the taijutsu senseiSummoning: Ningame. A slow reacting turtle summon built for Taijutsu players (added to the new Lee Learner)Configurable Random Jutsu Item with /randomjutsuitem and /addeditems commands to let admins spawn custom randomiser itemsNarutoEXPConfig now manages affiliation multipliersModeMultiplier can now exceed the configured damage cap in configurable casesJutsuConfig now accepts empty "" for RequiredRelease and auto-corrects old inputspuppet jutsu config keys/fixjutsus command to repair quest-mode jutsus that initialised with empty ownersChakraControl now gives 1.0 stepHeight while activeUzumaki Heal Bite applies Weakness after healing so it no longer triggers a negative multiplierWindMode always draining 1 chakra regardless of configClones dropping their swords on death5-stat tokens crafting down into singular 1s incorrectlyEarth Golem minion slot handlingSteel Projectiles thrown by dying CustomNPCsPuppet selection desyncWater Prison behave accurately to its description (ice border)Skill Learners initialising empty owners in questmodeServer owners should review the new StatsConfig, TaijutsuConfig, ConsumablesConfig, LearnerConfig and NarutoEXPConfig options before pushing this to their playerbase.

The Naruto Destination branch and rework of the well known Mathioks Naruto Anime Mod. Multiplayer focused with a lot of changes!