In the current state of the mod you can play it normally only in singleplayer
For more in-depth reasoning of these changes visit my discord server
The structure now contains only two common, exclusive items required for charm crafting, removing unnecessary randomness while preserving exploration value
Battle Fury + Echoing Wrath
Blazing Embrace + Earth Order
Blazing Embrace + Echoing Wrath
Rare loot item, replaces sound carving pattern in offhand with a random one, consuming codex as well. Can be found in Ancient cities, Desert pyramids, Spawner rooms, Mineshaft
Recipe item for old items and new blocks. Can be obtained from mining amethyst clusters or in Carver's structures
Map leading to the carver's camp, can be found in the village cartographer's chest
Light source block, that light level depends on the amount of players on the server, starting from 5(1 player). Gives comparator output equal to the number of players(light level - 4)
Amethyst Embedded Stone/Deepslate Pillar and Amethyst Embedded Chiseled Stone/Deepslate
For using the ancient codex
For breaking a charm
For equipping combination
New ability: with a 30% chance can nullify damage dealt from equipping fragile charms
Now break after the Totem of undying was used
Now don't deal any damage to equipment

Adds different useful Charms to the game, inspired by the game Hollow Knight