Multishot is a mod primarily meant for making timelapses or otherwise taking screenshots automatically, with a pre-set interval between the screenshots. It also has some other features that might be useful when making timelapses or other videos, such as a few different motion modes (linear, circle, path) and a basic zoom functionality.
Starting from version 3.2.0, Multishot now also has a free moving camera mode, which means that you can easily timelapse yourself building stuff even in single player.
This version of Multishot (v3.x.x) is completely rewritten from scratch for Forge/FML. This means that it should now be compatible with most other mods that are written for Forge. In other words, now you can finally start making those timelapses in FTB or other modpacks! (provided that Forge is installed)
To start making timelapses, you should first configure Multishot the way you want to make your timelapse. The most important settings are the Interval, which is the time between screenshots, the target directory where the screenshots will be saved, the image format/compression, and whether you want to use the automatic motion options.
Good starting values are about 1.0 seconds for the interval, and if you have plenty of disk space available, leave the image format as PNG. (PNG is a lossless format, so it offers the best quality of the available options. The JPG format with the different compression values can save you some disk space and are a fair bit faster to save/compress, but they usually look a lot worse, especially with lower quality options.) I wouldn't go below 0.5 seconds for the interval, especially if you are using PNG as the format, because unless you have a fast computer, it might not be able to save the previous screenshot before the next one is due. Also, you'll just end up with a huge amount of screenshots and a lot of disk space used.
Also make sure to set Multishot Enabled to ON, and also Motion Enabled to ON to be able to use the hotkeys. Those just enable the hotkeys, they do not mean that the multishot or motion modes are always on. It is also probably a good idea to turn Lock Controls to ON, so that you don't accidentally change the camera angle or position while recording.
When all that is done, you can start taking multishots using the Multishot Start/Stop hotkey (default: M), or if you also want to use the motion feature, just start the motion (default key: N), and the multishot mode mode will also start, if the Interval has been set.
You can hide the Multishot GUI/HUD either on its own with the Multishot Hide GUI hotkey (default: H), or by hiding the Minecraft HUD with F1.
Multishot also includes a few slightly different, simple options to automatically stop the recording and/or motion after some criteria is met.
The four options are: OFF, Video, Real and Shots.
OFF: Don't stop automatically, stop the recording and/or motion manually.Video: Stops after the required number of screenshots have been taken for the requested length of final timelapse video time (NOTE: assumes 24 fps/24 screenshots per second of video. If you use for example 30 fps, you need to calculate the required number of screenshots yourself and use for example the Shots option instead.)Real: Stops after the set amount of "real time" has passed, so the time you have been recording, regardless of how many screenshots have been taken in that time.Shots: Stops after the requested number of screenshots have been taken.Note that the Video and Real time options have their own separate time settings!
If you use two instances of Minecraft on the same computer (often the case for recording timelapses in singleplayer worlds with a separate camera and the main player), be sure to toggle ON the feature where the game does not pause when losing focus, by pressing F3 + P. When it is ON, you should be able to Alt + Tab out without the game going into the pause/main menu screen.
Starting from Multishot version 3.2.0, there is no need to use two clients anymore. See the free camera mode.
Starting from version 3.2.0, Multishot now has a free moving camera mode, so you can easily record yourself from another viewpoint. Note that this is limited to what your client has currently loaded, so you can't record in unloaded chunks.
The way this works, is that in the path mode the camera moves along the path as you would expect. In the Linear and Circle modes the camera starts from where your player is when you start the motion.
You can enable/disable the free camera mode and set the recording resolution in the Multishot menu, on the Camera tab.
!Example Settings
!Path Example 1 !Path Example 2 !Path Example 3
Here are all the multishot hotkeys and their default values. They can be changed via the regular Minecraft Options => Controls menu.
K)M)N)P)L)H)HOME + Pause key (pause default: P): Set the center point, around which the motion happensEND + Pause key (pause default: P): Set the target point, where the camera is pointed at the whole time when movingHOME + DEL + Pause key (pause default: P): Remove the center pointEND + DEL + Pause key (pause default: P): Remove the target pointCtrl + Motion key (motion default: N): Move to the path start pointShift + Motion key (motion default: N): Move to the closest (= hilighted) pointHOME + END + Pause key (pause default: P): Reverse the travelling direction of the currently selected pathEND + Pause key (pause default: P): Set the target point, where the camera is pointed at the whole time when movingEND + DEL + Pause key (pause default: P): Remove the target pointPause key (pause default: P): Add a new path point to the player's current location, including the camera angleINSERT + Pause key (pause default: P): Insert a new path point AFTER the hilighted pointINSERT + HOME + Pause key (pause default: P): Insert a new path point BEFORE the hilighted pointCtrl + Multishot Menu Key (default: K): "Cut" (= store) the nearest path point (or more precisely, the index/id of it)Ctrl + Pause key (pause default: P): Move (or more precisely, re-create) the previously stored path point to the player's current locationDEL + Pause key (pause default: P): Remove the closest (= hilighted) path pointCtrl + DEL + Pause key (pause default: P): Remove all path points from the current pathUP + Pause key (pause default: P): Change to the next path (+1)DOWN + Pause key (pause default: P): Change to the previous path (-1)UP + DOWN + Pause key (pause default: P): Reload the current path from fileTo change the multishot options through the options menu, here are the useful buttons and modifiers. The amounts are relative to the smallest unit of change:
Mouse Left or scroll up: +1
Mouse Right or scroll down: -1
Ctrl + Mouse Left (or scroll up): +10
Ctrl + Mouse Right (or scroll down): -10
Shift + Mouse Left (or scroll up): +100
Shift + Mouse Right (or scroll down): -100
Ctrl + Shift + Mouse Left (or scroll up): +1000
Ctrl + Shift + Mouse Right (or scroll down): -1000
Mouse Middle: Reset the value to default
Ctrl + Mouse Middle: invert the value (+/-)
Setting the target directory is currently done as follows:
First select the motion mode you want to use from the Multishot Motion menu.
The Speed setting in the menu is shared between the Circle, Ellipse and Path modes.
Linear mode uses the separate per-axis settings.
Linear mode - Simple constant, linear change along the x-, z- and y-axes and constant rotation left/right (yaw) and up/down (pitch), according to the settings.Circle mode - For travelling around a center point, for example when timelapsing the construction of a building.
HOME + Multishot pause key (default: P). You will get a blue marker.END + Multishot Pause key. You will get a red marker.Speed setting in the Motion menu.Ellipse mode - TODOPath modes
Path (smooth) mode motion calculation and movement is TODO/WIP.Multishot Pause key (default: P).INSERT + Multishot Pause key (default: P) or INSERT + HOME + Multishot Pause key (default: P).HOME + END + Multishot Pause key (default: P).END + Multishot Pause key (default: P).END + DEL + Multishot Pause key.