▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/MultiProxySync
MultiProxySync

MultiProxySync

Solve inconsistent player counts across multiple Velocity proxies.

39
3
Все версииMultiProxySync 2.2.0

MultiProxySync 2.2.0

Release1 нед. назад

Список изменений

🚀 MultiProxySync 2.2.0

This update introduces Redis Pub/Sub-based real-time synchronization and adds MiniPlaceholders support.

✨ Added

  • Added Redis Pub/Sub real-time sync for faster cross-proxy player count updates
  • Added MiniPlaceholders support
  • Added the <multiproxysync_global_player_count> placeholder

⚡ Improved

  • Improved player count refresh responsiveness across multiple proxies
  • Improved shutdown cleanup behavior so proxies publish an update after removing their own Redis data
  • Kept the original heartbeat sync as a fallback mechanism for stability

🐛 Fixed

  • Fixed an early-known synchronization timing issue where player count changes on other proxies were not always reflected quickly enough after player joins, leaves, or proxy shutdowns
  • Fixed extra Redis overhead caused by the placeholder implementation introduced in 2.1.0

Файлы

multiproxysync-plugin-2.2.0.jar(1.54 MiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

2.2.0

Загрузчики

Velocity

Версии игры

1.7.2–26.1.2

Загрузок

6

Дата публикации

1 нед. назад

Загрузил

ID версии

Главная