
MultiProxySync
Solve inconsistent player counts across multiple Velocity proxies.
Оцените первым
224
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Список изменений
This update reworks proxy health tracking, adds update checking and bStats metrics, and migrates the API package coordinates.
✨ Added
- Added an update checker for new MultiProxySync versions
- Added bStats anonymous usage metrics
- Added the
proxy_network_sizecustom bStats chart
⚡ Improved
- Migrated proxy registration from the legacy Redis Set to the
multiproxysync:proxyListZSET - Proxies now register immediately on startup and refresh their heartbeat periodically
- Heartbeat timestamps now use Redis server time to avoid system clock differences between proxies
- Proxies inactive for more than 30 seconds are automatically treated as offline
- Proxy lists, player statistics, and API queries now only include active proxy nodes
- Improved shutdown cleanup by cancelling heartbeat tasks and removing the proxy from Redis
🔄 API Migration
- Maven Group ID changed from
top.time-blogtonet.time-cloud - Java package changed from
top.timeblogtonet.timecloud - API method signatures remain unchanged
- Plugins using the API must update their dependency coordinates and Java imports
🗺️ Version Direction
- The 2.3.x release line will remain focused on player count and player list synchronization
- Future 2.3.x updates will mainly provide maintenance, bug fixes, and stability improvements
- New feature expansion will continue in 3.0.0+
Файлы
multiproxysync-plugin-2.3.0.jar(1.57 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.3.0
Загрузчики
Velocity
Версии игры
1.7.2–26.2
Загрузок
6
Дата публикации
31.08.2026
