▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Mobs Properties Randomness
Mobs Properties Randomness

Mobs Properties Randomness

Randomize mobs properties. Add Potion Effects, Equipment, on hit effects and more!

31.9K
28

6.0.1.2-beta

beta22 февраля 2026 г.

6.0.1.2-beta

  • Update to latest InsaneLib

6.0.1.1-beta

  • Update to latest InsaneLib

6.0.1.0-beta

  • Added set_component item function
    • You can set whatever data component you want on an item. The following example from the example data pack will make the target equip an iron ingot that can be eaten and used as a pickaxe. Numeric values can be replaced with #range object to generate random values.
    {
      "property": "equipment",
      "slot": "offhand",
      "items": [
        {
          "item": "minecraft:iron_ingot",
          "functions": [
            {
              "function": "set_component",
              "components": {
                "minecraft:food": {
                  "nutrition": {"#range": {"min": 2, "max": 6}},
                  "saturation": {"#range": 0.5}
                },
                "minecraft:tool": {
                  "rules": [
                    {
                      "blocks": "#mineable/pickaxe",
                      "speed": 6,
                      "correct_for_drops": true
                    }
                  ]
                },
                "minecraft:max_damage": 453,
                "minecraft:damage": 0
              }
            },
            {
              "function": "set_drop_chance",
              "drop_chance": 2
            }
          ]
        }
      ]
    }
    

6.0.0.0-alpha

Ported to 1.21.1

Mod support will be added back in the future. Let's see how this goes first.
I've also updated the Example Data Pack which was broken in 1.20.1 too. The only difference between 1.20.1 and 1.21.1 are attribute modifier operations.

Missing

  • Set (Raw) NBT for items
  • Scaling (pehkui is no longer needed (and seems to no longer work?) as scaling is now an attribute)
  • Serene Seasons support
  • Game stages (hasn't updated past 1.20.3)

6.0.1.1-beta

beta21 февраля 2026 г.

Changelog

6.0.1.1-beta

  • Update to latest InsaneLib

6.0.1.0-beta

  • Added set_component item function
    • You can set whatever data component you want on an item. The following example from the example data pack will make the target equip an iron ingot that can be eaten and used as a pickaxe. Numeric values can be replaced with #range object to generate random values.
    {
      "property": "equipment",
      "slot": "offhand",
      "items": [
        {
          "item": "minecraft:iron_ingot",
          "functions": [
            {
              "function": "set_component",
              "components": {
                "minecraft:food": {
                  "nutrition": {"#range": {"min": 2, "max": 6}},
                  "saturation": {"#range": 0.5}
                },
                "minecraft:tool": {
                  "rules": [
                    {
                      "blocks": "#mineable/pickaxe",
                      "speed": 6,
                      "correct_for_drops": true
                    }
                  ]
                },
                "minecraft:max_damage": 453,
                "minecraft:damage": 0
              }
            },
            {
              "function": "set_drop_chance",
              "drop_chance": 2
            }
          ]
        }
      ]
    }
    

6.0.0.0-alpha

Ported to 1.21.1

Mod support will be added back in the future. Let's see how this goes first.
I've also updated the Example Data Pack which was broken in 1.20.1 too. The only difference between 1.20.1 and 1.21.1 are attribute modifier operations.

Missing

  • Set (Raw) NBT for items
  • Scaling (pehkui is no longer needed (and seems to no longer work?) as scaling is now an attribute)
  • Serene Seasons support
  • Game stages (hasn't updated past 1.20.3)

6.0.1.0-beta

beta21 февраля 2026 г.

Changelog

6.0.1.0-beta

  • Added set_component item function
    • You can set whatever data component you want on an item. The following example from the example data pack will make the target equip an iron ingot that can be eaten and used as a pickaxe. Numeric values can be replaced with #range object to generate random values.
    {
      "property": "equipment",
      "slot": "offhand",
      "items": [
        {
          "item": "minecraft:iron_ingot",
          "functions": [
            {
              "function": "set_component",
              "components": {
                "minecraft:food": {
                  "nutrition": {"#range": {"min": 2, "max": 6}},
                  "saturation": {"#range": 0.5}
                },
                "minecraft:tool": {
                  "rules": [
                    {
                      "blocks": "#mineable/pickaxe",
                      "speed": 6,
                      "correct_for_drops": true
                    }
                  ]
                },
                "minecraft:max_damage": 453,
                "minecraft:damage": 0
              }
            },
            {
              "function": "set_drop_chance",
              "drop_chance": 2
            }
          ]
        }
      ]
    }
    

6.0.0.0-alpha

Ported to 1.21.1

Mod support will be added back in the future. Let's see how this goes first.
I've also updated the Example Data Pack which was broken in 1.20.1 too. The only difference between 1.20.1 and 1.21.1 are attribute modifier operations.

Missing

  • Set (Raw) NBT for items
  • Scaling (pehkui is no longer needed (and seems to no longer work?) as scaling is now an attribute)
  • Serene Seasons support
  • Game stages (hasn't updated past 1.20.3)

6.0.0.0-alpha

alpha19 февраля 2026 г.

Changelog

6.0.0.0-alpha

Ported to 1.21.1

Mod support will be added back in the future. Let's see how this goes first.
I've also updated the Example Data Pack which was broken in 1.20.1 too. The only difference between 1.20.1 and 1.21.1 are attribute modifier operations.

Missing

  • Set (Raw) NBT for items
  • Scaling (pehkui is no longer needed (and supported))
  • Serene Seasons support
  • Game stages (hasn't updated past 1.20.3)

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x

Платформы

Поддерживаемые окружения

Сервер

Создатели

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:1 месяц назад
Главная