
MiniHUD
A "mini F3" HUD mod, also with various overlays like light level, spawn chunks, slime chunks etc.
3.9M
3.0K
MiniHUD 1.21.11-0.38.6
release4 апреля 2026 г.- fix: Sync Conduit & Renderer color toggles from 26.1
- fix: infoTileEntities while Sodium is installed
MiniHUD 26.1.1-0.39.1
release3 апреля 2026 г.- 26.1.1
- Fix: infoWorldTimeFormatted option not displayed correctly (#212)
- fix: add 'enableVanillaDebugRenderThroughFix' which disables the useless 'renderThrough' status of the Chunk Border rendering; which causes problems with MiniHUD's rendering while they are enabled currently.
- fix: more shenanigans with World Clock vs Game Time
- fix: infoTileEntities while Sodium is installed
- add: several additional update Toggles for various Overlay Renderer config adjustments
- fix: remove the '§' from the config file
MiniHUD 26.1-0.39.0
release25 марта 2026 г.- fix: Conduit Overlay Renderer not checking the active status of the Conduit.
- fix: Conduit Overlay not being toggled when adjusting the Colors / additional Renderer Toggles
- fix: Conduit Overlay causing update lag. Fixed by sending the Sphere rebuild to the Worker Thread.
- fix unintended consequences of checking for null in Inv Preview for Tile Entities (And I don't see it lagging FPS either ?)
- fix: Villager Info Overlay not rendering due to 26.1 rendering changes
- Port to 26.1
MiniHUD 1.21.11-0.38.5
release20 марта 2026 г.- Fixed beacon render not working (#208)
- add a few null checks
- better reset / dimension change handling for worker thread
MiniHUD 1.21.11-0.38.4
release12 марта 2026 г.- feat: Add lava fluid level debug renderer (#202)
- Impl Malilib's Thread changes with Thread.sleep, etc. See change log for details. The changes are very similar to Litematica.
- Add infoSculkWarningLevel (#205)
Совместимость
Minecraft: Java Edition
23w43b26.1.x1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x1.15.x1.14.x1.13.x1.12.x1.11.x1.10.x1.9.x1.8.x
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Поддерживаемые окружения
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Детали
Лицензия:LGPL-3.0-only
Опубликован:2 года назад
Обновлён:8 часов назад
