MiguelEconomy
A lightweight yet powerful economy mod for Minecraft servers, designed to be simple, secure, and fully configurable.
Supports Forge 1.20.1 and NeoForge 1.21.1.
Features
Economy System
- Persistent player balances
- Starting balance for new players
- Physical money item for trading
- Essential commands:
/balance,/pay,/baltop - Full admin control: set, add, take money
- Daily reward : /daily
- New player jobs feature with 4 jobs: Miner, Hunter, Farmer, Trader. Open with /job or /jobs
Shops
- Fully customizable shop categories & items
- Custom buy/sell prices and quantities
- All transactions logged to console
Build shops easily using the web builder:
https://miguel-economy-builder.vercel.app/

Auction House
- Player-to-player item trading
- Rich chat notifications (listing, buying, selling)
- Server-wide sale announcements
- Anti-duplication & concurrency protection
Configuration
- Optional death money loss (percentage-based)
- Lock/unlock shops and auction house via commands
- Jobs fully configurable in config/migueleconomy/jobs.json
Storage
Data is stored in config/migueleconomy/:
- Shop data
world/migueleconomy/:
- Player balances
- Auction listings
Player job data is saved in world/migueleconomy/jobs_data.json
Support
Discord: miguel.cuba Or discord server
Совместимость
Ссылки
Детали
Лицензия:MIT
Опубликован:6 месяцев назад
Обновлён:1 месяц назад
