Tweak orc race attributes (back to their original speed, but one heart less after playtesting within the team)
Tweak NPCs goals (mostly wild goblins/bandits)
Fix logout crash
Add missing lang
Middle-earth-1.5.2-1.21.1-alpha
alpha25 января 2025 г.
Add many new potted plants, flowers and mushrooms! (Some missing plants and flowers need a custom tiny texture that will be done in a future update)
Bonemeal on grass blocks will now generate modded plants and flowers
Added one new advancement and fixed strawberry and artisan table advancements
NPCs now will try to avoid tough berries and firecamp/braziers type of blocks (unless it's their only or best path)
Add new command to open onboarding screen for factionless players
Add blue tuff, slate and hematite recipes
Add recipe for scorched blocks in the smoker block
Add many NPCs loot tables
Replaced silverfishes in caves by a new entity: Wild Goblin
Buffed skewers (stackable up to 8, more food value from vegetable skewer)
Swapped Uruk race stats, they now have 21 hearts but -10% speed
Nerfed Orc race speed, as their step-height gives great mobilty in hilly regions
Tweak hobbit doors recipes (gold nuggets instead of gold ingot)
Fix mirkwood vines and glowing worms to be obtainable with shears
Fix double slabs loot tables
Fix wargs (and nerf their reach/atk speed) and troll spawnings (no longer in patrols, but biome based like animals).
Fix water deltas and dripstones
Fix (and nerf) many armor recipes and repair materials
Fix artisan table's recipes to only check trim data component in ingredients
Fix many biomes stone layers (nothing game breaking, just new stones in new chunks that were missing/misplaced)
Firecamps type blocks no longer hurt entities on side collision
Fix stone blocks to drop their cobbled variants
Fix maple leaves loot table to drop 50/50 chance either saplings (regular or silver maple)
Fix (silver)maple saplings to generate different leaves variants (green, yellow, orange or red)
Fix geode clusters loot table to drop shards
Removed Mordor patrols from Anorien (you may have peace, for now...)
And many more fixes.
Middle-earth 1.5.1-1.21.1-alpha
alpha14 января 2025 г.
Added the instant booting (at the price of having the mod file heavier as it comes with all the data)
Added 17 sub biomes and reworked many places that had misplaced or missing features
Added 13 pots & jars for decoration
Added treasure and coins piles (copper, silver and gold) as well as golden chalice
Added fir tree in many northern biomes, lavender, wild wheat, yellow trollius and some retextures
Added the Arkenstone!
Added alternative recipe for cauldron and bucket with tin
Added 10 advancements (and tweaked previous ones)
Added alternative fishing loot tables when in middle-earth
Added missing recipes for growth blocks, bricks, straw, etc.
Improved the rivers & lakes generation to be less deep
Updated the structures loot tables and few blocks
Tweaked the races according to the feedbacks (might get tweaked again later on depending on everyone's feedback and suggestions)
Modded flowers are now compatible with bees and have their dyes recipes
Flax recipe was buffed from 4 to 1 flax for 1 string
Fix two handed swap hand bug and shields & axes with the cooldown on damage.
Fix chairs bugs
Fix artisan table recipes
Fix mountains (the cuts should be fixed, or at least very rare)
Nerf goats and wargs damage by 2hp
Removed banners from creative tab (however a command was added as alternative for builders and to be data driven)
And many more fixes that were reported!
Middle-earth 1.5.0-1.21.1-alpha
alpha4 января 2025 г.
Add many new blocks... We now have 3804 blocks !!!
Add many weapons... 125 melee weapons, 76 shields, 15 artefacts, 19 bows and 4 crossbows so far in total.
Add many armor items... 380 armor pieces in total !!! And 9 mount armors.
Rework food items and their recipes (some got temporarly deleted)
Rework the Middle-earth Map item/feature
Add first iteration of customization of armors (hoods, cloaks, dyes).
Add new type of block for gates, functions like doors but on a much larger space.
Add Dale and Isengard factions, and reworked previous ones.
Add many many biomes, 248 so far, including new caves.
Add sub biomes system, slope painting system and layers system for world generation.
The Mountains got completely reworked
Add Onboarding system for faction, race and spawn selection
Add Data driven player races, spawns, factions and npc gear.
Add Client & Server configs.
Add smithing gameplay feature (alloy, anvil and artisan table additions and rework).
Made the mod booting faster (will make it much faster in future patch).
Add sleeping mechanic in the Middle-earth dimension.
Modify player respawn coordinates depending on your faction choice.
Add Wargs and Broadhoof Goats as mounts.
Add Boulders feature generation
Add commands for operators to modify factions/races/spawns
Add & Replace structures for each factions, as well as adding many ruins
Add dual handing weaponery, backstab mechanic for daggers, and longbows.
Add 5 smoking pipes!
Add 11 paintings
You can now sit on chairs, stools, cushions, etc.
And many miscellaneous improvements!
Reworked many entities and removed some until they get proper rework of features/assets.
Add EMI integration
Middle-earth alpha-1.4.2-1.20.1
alpha12 мая 2024 г.
Fixed mod files generation issue when loading the mod for the first time (although it's still advised to allocate at least 3-4gb of RAM for the first launch of the mod)
Fixed Trolls persistence (only persistent when tamed)
Fixed lanterns rotation in structures
Fixed crabs spawning
Fixed lebethron lang mistake
Fixed mossy cobblestones variants recipes
Fixed dolomite loot-table to drop cobbled dolomite
Fixed chairs recipes
Fixed vanilla furnaces recipe to use the cobbled mod blocks instead of stones
Fixed rope loot-table
Fixed cracked stone tiles stairs lang name
Fixed entities spawning with gold armor
Fixed Hills of Evendim and Marshal lang mistakes
Fixed rabbits & foxes variants in cold & warm biomes
Skeleton horses no longer spawn in Middle-earth
Balanced horse armors between factions
Replaced tin by lead in Dwarven steel recipe
Nerfed horse meat and dishes saturation & hunger values to fit vanilla ones.
Added silver maple tree and reworked maple textures
Added place stacking to vertical slabs (like normal slabs)
Added wheat ingredient and strawberry as berry tag input in the berry pie recipe
Added command to enter middle-earth /middle-earth tp [PlayerName] xyz
Added snails & frogs to mirkwood swamps, nindalf, ethir anduin and some snails in the Shire.