
Michael Mayhem
The 7-Elevens have started to conquer the minecraft world... can you stop them?
Michael Mayhem 0.9.6
beta5 октября 2025 г.Additions:
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Added the Howler entity.
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Added the Red Howler entity.
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Both of these entities are currently unused. They will hopefully get expanded in the next update.
Changes:
- Mechael no longer blows his mech shards everywhere when the second phase starts.
Fixes:
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Mechael was not included in the michael entities tag.
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Mechael was not giving you the hand drill properly. It was misspelled so it didn't give you anything.
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All of Mechael's stuff was still in the unused content creative tab.
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Taxpayer Dollar description still says it has a 20% chance to cure, even though it was changed to 100%.
Michael Mayhem 0.9.5
beta3 октября 2025 г.Additions:
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Added Mechael. The michael mech boss we've all been waiting for, for a very long time. WOW almost as if actually adding it wasn't that difficult and I shouldn't have procrastinated??! Hmmmmmm....
- Mechael is a neutral boss, because he is one of the good guys, designed to aid the michaels and mogus in combat.
- He starts off using his drill to attack enemies.
- Once half of his health is gone, he will transform into phase 2. His right arm will be broken off, which will give you the hand drill, and he will get a very strong katana.
- He will dash towards his target. However, he will dash away when lowering his health more.
- Once far away, he will use a sweeping projectile attack.
- Once defeated, you will be rewarded with lots of mech parts. Such as the katana, and mech shards you can use to make your own armor with.
- Also, secret, hitting him with a tactical brick projectile will drop a mech shard some of the time.
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Here's the tutorial for spawning Mechael:
- The way you spawn him is by placing down a dispenser or dropper, and filling it with the following items in any order:
- 16 Redstone Dust, 32 Lemonite Sheets, 8 Lemonite Circuit Box, 8 Redstone Torches, 8 Polished Blackstone Buttons, 4 Pistons, 4 Iron Bars, 1 Toolbox, and 1 Diamond Sword.
- Any Long Michael entity will be looking for this. Once spotted, it will approach and start work on building itself into the mech. This will take 1 minute and 20 seconds. Other Long Michaels will not approach the same workstation.
- Once it is completed, everything will be used up, and Mechael will spawn.
Changes:
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Labubus now have a chance to drop a Stanley Cup.
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Labubus are now a boss exclusive minion. There's a new idea, that they will be minions in the Mike Mitchel boss fight. It would only make sense for him to use them.
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Taxpayer Dollars now clear effects 100% of the time when eaten.
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Slightly lowered armor values of the mech armor.
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Made mech armor way more durable.
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The Totem of Filling no longer works in spectator mode.
Fixes:
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Osusma Mig Ladus now hopefully has better vertical movement, and hopefully spawns in better now as well.
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Osusma Mig Ladus was not tagged in bosses.
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The advancement for defeating Marcus was not being granted.
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Migu Weteran STILL STILL STILL not dropping anything. Seriously, at this point, If I didn't properly fix it, then it's an intended feature. Like mark my words, if it's still not dropping anything, then it WILL be an intended feature, because I must WANT it to not drop anything. So, as such, it will be a canon lore thing, because it's clearly what I want if I can't seem to properly fix it multiple times in a goddamned row.
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Osusma Mig Ladus was not immune to bleeding.
Michael Mayhem 0.9.4
beta12 сентября 2025 г.Yea I got another one.
Additions:
Changes:
- The Nameless Castle structure can no longer generate in Basalt Deltas.
Fixes:
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Migu Weteran is still not dropping anything.
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The Diamond Axes that can be found in the Terrible Pine Camp structure could have the same enchantment on them multiple times.
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Labubus are naturally spawning when they shouldn't be.
Michael Mayhem 0.9.3
beta12 сентября 2025 г.Hotfix. Osusma Mig Ladus could spawn naturally. It no longer can.
Michael Mayhem 0.9.2, The 9/11 Update
beta12 сентября 2025 г.Additions:
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Added a new creative tab for unused/unfinished content, so it's easier to know what is and what isn't.
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Added a new boss. It's Osusma Mig Ladus.
- Flies quickly towards you in its plane.
- Will reward you with the Industrial Propeller when defeated.
- You can find this guy by trading a new lockpick from an Interstellar Michaelist villager profession at master level. Then, take the lockpick to the Triple Towers structure, where you will now find a secret factory block you can use it on.
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Added the Bedablade.
- Does extra damage depending on how fast you are moving, with a cap of 30.
- It is now rewarded when defeating HHGREGG. The previous reward, the Industrial Propeller, is now the reward you get from defeating Osusma Mig Ladus instead.
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Added the Skibidi Poo cameo.
- Skibidi Poo spawns in the nether, and is hostile.
- When killed, Skibidi Poo will split off into 3 smaller versions which run faster.
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Added Oskar's friend as an entity.
- He is a creature that can spawn in Windswept Savannas, Badlands, Eroded Badlands, and Wooded Badlands.
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Added the Labubu entity.
- Based off of the newest trend. Really feeling like SMG4 rn, only this time, Michael started with deep lore instead of getting "power of the memes" after the thought, and also I don't make merch of it.
- Makes up for having the lowest HP (so far) in the entire mod by being really quick and hitting hard.
- This entity is currently unused. It does not appear anywhere in the mod quite yet.
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Added the Accountant entity.
- This is a 7-Eleven entity. Specifically, they are the collectors of Jim York's taxes, recruited by Nameless and the gang.
- These entities are currently unused, and will appear as minions in the final boss fight, whenever it gets added.
- They drop a new item, the Taxpayer Dollar. Eating it has a 20% chance to cure your 7-Eleven ailments. You can also trade it with villagers if you want.
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Added the Labodoctrinator entity.
- It is a hostile 7-Eleven robot that spawns in the Nameless Castle structure.
- It is a doctor that will curse you with positive effects, that actually do negative things.
- The two of them are mentioned below.
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Added the Vaccinated effect.
- Causes you to take 8x more damage when hurt by 7-Eleven entities. (Only 3x more if the original damage is 8 or more.)
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Added the Clanking effect.
- Causes you to do 4x less damage to 7-Eleven and Robot entities.
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Added a new tag for robot entities.
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Added the Merl Bot entity, based off Minecraft's new AI "assistant" more like ASSistant haha am I right guys.
- Fucking dirty clanker.
- It spawns in raids and can appear in dungeons.
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Added the Ghast Neutralizer block.
- It can be crafted with Bone Blocks, Bone Meal, Uranium Fuel Rods, Ghast Tears, and Soul Campfires.
- Ghasts will stop attacking if they detect one of these blocks in range.
- One now generates in the Nameless Castle structure.
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Added three new items that have been included within the Video Essay recipe, and thus are now required to spawn LuxyHugs.
- Tadpole Mush, from breaking Frogspawn.
- Frosted Ice Shard, from breaking Frosted Ice.
- Rotten Slice of Cake, from breaking a cake.
Changes:
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Getting the Shocklocked effect from the Michael Mech Armor no longer requires the wearer to be sneaking if and only if they're not a player.
- This is because the advancement for getting every effect would require multiplayer, as mobs cannot sneak.
- Every advancement I make must be possible in singleplayer, and hardcore.
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Changed 7-Eleven Manager HP from 80 to 33.
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Changed 7-Eleven Manager attack from 8 to 1.
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Changed Marcus HP from 200 to 90.
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Changed LuxyHugs HP from 450 to 400.
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Changed Mind Control Mimigus HP from 100 to 135.
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Changed Alborto HP from 100 to 120.
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There is now a new message that can appear when using the Shadow Lens item. This message tells you about the Bedablade, which just got added.
Fixes:
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The advancement for getting every effect in Michael did not include British Mastery.
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Using the JEED mod, it would say that Mimigus Mastery was obtainable from the Totem of the British Master, despite the totem no longer giving it to you, as of multiple versions ago. Basically, I just forgot to update the JEED file.
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Fixed capitalization of some mob names.
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Adjusted the Interstellar Mogus to have the same health and experience as the other mogus guards.
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Boss music did not repeat properly in multiplayer. In fact, this fix still doesn't fix it. There is literally no way to fix it in every instance. I would need a procedure block that checks what player entity your client is using, but none exists, and I haven't found a plugin for it. PLEASE let me know if one does!!
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Fixed structures generating in the nether. Speficically in crimson forests. For whatever reason, the biome tag for the structures specifically had the crimson forest in it. I don't know why, but it's gone now.

