
MemoryTune
MemoryTune is a lightweight Fabric optimization mod that reduces memory usage, cuts stutter, and improves FPS stability without changing vanilla gameplay.
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MemoryTune
MemoryTune is a lightweight Fabric optimization mod that reduces memory pressure and stabilizes FPS — automatically, with no config required.
Features
Adaptive performance (client)
- Monitors FPS, heap usage, GC activity, and system memory pressure
- Applies performance tiers when needed — escalates slowly, recovers gradually
- Automatically adjusts settings such as:
- Render distance & simulation distance
- Particles, entity render distance, and entity shadows
- Graphics preset, ambient occlusion, and biome blend
- Mipmap levels, weather/cloud range, and texture filtering
- Culls distant non-essential particles, block-break particles, and particle emitters
- Restores your original settings on world change or when closing the game
Memory management (client & server)
- Tracks runtime memory pressure: Stable → Elevated → High → Critical
- Under high pressure, trims internal chunk/entity tracking caches on the server
- Uses adaptive LRU caches and object pooling for chunk metadata
- Lightweight client-side monitoring — no heavy chunk/entity bookkeeping on the client
Notes
Performance impact depends on your hardware, world, and mod setup.
MemoryTune focuses on runtime memory efficiency and adaptive client-side tuning — not a full renderer rewrite. It does not change vanilla gameplay mechanics.
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Опубликован:2 месяца назад
Обновлён:1 неделю назад
