Most of the medicines, extracts, blood bottles, dressings, and other items can be boxed or packaged and sold to the Pharmacist.
New villager profession called the "Pharmacist" along with its workstation.
New items and ingredients.
New recipes.
Changed Cotton String recipe.
Tweaked milling recipes of powders.
And more small changes and tweaks.
ALL the medicines, extracts, and poisons are in Fluid Form and are able to be automated. (25 fluids intotal!)
All the powders are now able to be made via milling/crushing.
New recipes.
Fixed "Grain Biomass" recipe.
Fixed Fluid names not appearing correctly.
Fixed the amount of honey required to make "Honey Fabric" filling recipe. (250mb -> 25mb)
And some other Back-End fixes.
Changed registry names and display names of the Fluid "Unfiltered Beverage" to "Unfiltered Alcohol".
Changed registry names and display names of the Fluid "Filtered Beverage" to "Filtered Alcohol".
Changed the recipe for "Cotton String" via Deploying.
Changed Layout of the Creative Tab in Creative Mode.
Added more compatibility with mods for the "Grain Biomass" recipe.
And some other changes that I don't probably remember.

Automation of Meds and Herbs with Create!