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Моды/maxHearts
maxHearts

maxHearts

MaxHearts is a fully customizable health plugin that adds permanent hearts, player progression, lifesteal, death-loss, revive tokens, heart items, trap (TNT, lava, dripstone), combat tagging, economy heart purchases, and offline support & more...

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maxHearts 1.2.0

release8 декабря 2025 г.

Changelog

v1.2.0 – Major Feature Overhaul

This update is a full upgrade of MaxHearts, adding advanced systems while improving stability, configurability, and compatibility.

New Systems

  • Added full lifesteal system with:

    • PvP lifesteal
    • Projectile & tamed-mob lifesteal
    • Trap lifesteal (TNT, lava, falling dripstone)
    • Daily caps, cooldowns, bypass permissions, and opt-out mode
  • Added revive system, including:

    • Craftable Revive Tokens (custom recipe, name, lore, model data)
    • Token requirement toggle
    • Offline-safe unbanning & restoration
  • Added death penalty system:

    • Configurable heart loss
    • Floor actions: block / clamp / kick / ban
    • Offline-safe pending application
  • Added heart shard and consumable heart item crafting recipes

    • Customizable names, lore, and model data
  • Added optional Vault integration for heart purchases

    • Supports flat or progressive price models
    • Daily caps & cooldowns
  • Added combat tag system

    • Enter/leave combat notifications
    • Optional logout protection

Improvements

  • Fully rewritten killer-resolution engine
    • Detects TNT, dripstone, and lava owners reliably
    • Compatible with “Last Stand” plugins
  • Offline-player handling improved
  • Tab completion rewritten and permission-aware
  • Auto-prunes old daily counters
  • Added safe merge logic for config upgrades

Fixes

  • Prevented Revive Token spoofing
  • Fixed item-dupe edge cases during death/ban
  • Correct absorption restoration after early bed exit
  • Corrected tamed-mob and projectile lifesteal behavior
  • Fixed various cooldown, floor-action, and pending-heart issues

If you are upgrading from older versions, your existing config will automatically merge with new keys.

maxHearts 1.1.0

release21 сентября 2025 г.

I know we only have 3 downloads so far but I couldn't help picking over my code.

MaxHearts v1.1.0 — Changes and Improvements

  1. UUID-based storage

    • Player max hearts are now stored by UUID, not username.
    • Prevents issues if a player changes their name.
    • Last-known name is still tracked for display purposes.
  2. New data.yml file

    • Player data is stored in plugins/MaxHearts/data.yml.
    • config.yml is now only for defaults and bounds.
    • Admins no longer have to manage overrides in config.yml.
  3. Legacy migration

    • Any overrides: section in config.yml is automatically migrated into data.yml.
    • Migrated once on startup; config.yml is cleaned up afterward.
  4. Configurable bounds

    • Added minHearts and maxHearts in config.yml.
    • All set/give/take/transfer operations are clamped to these values.
  5. Event handling cleanup

    • Switched from MONITOR to NORMAL priority in event listeners.
    • Still applies heart updates on the next tick for safety.
  6. Command flexibility

    • Commands accept both player names and UUIDs.
    • Transfers can target pending names (applied once that player joins).
    • Sources must be actual players with UUIDs (to prevent ghost transfers).
  7. Runtime data management

    • data.yml is created and updated automatically by the plugin.
    • Admins should not edit data.yml manually.

Overall result:

  • Safer, more reliable storage of heart data.
  • Cleaner config file for admins.
  • Improved protection against edge cases (name changes, invalid values).
  • Better code semantics for long-term maintainability.

MaxHearts 1.0.0

release19 сентября 2025 г.

First rendition of MaxHearts, full 1.21.x support and I dont plan on going anywhere.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

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Сервер

Детали

Лицензия:Apache-2.0
Опубликован:6 месяцев назад
Обновлён:3 месяца назад
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