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Список изменений
- [EXPERIMENTAL] [QA UNTESTED] [ALPHA] [IN HEAVY DEVELOPMENT] [UNSTABLE] [RADIOACTIVE] [HAZARDOUS] [GROK CODED THIS IN] Changed Spawn Egg texture. Proceed with caution. May lead to crashes and a wipe of your system root directory.
- Downgraded Fabric Loader requirement to
0.18.0. - Added 3D Skin Layers compatibility.
- Held items (main hand & off-hand) are now selectable parts in the posing editor.
- Scaling now uses the ghost clone preview system, consistent with translate and rotate modes.
- Part selection got more reliable. It should now select parts correctly in a lot more cases.
- Fixed armor and held items not following poses on non-player entity models.
- Fixed models flipping their orientation when snapped to ±90 degree rotation values.
- Added visual render export states during rendering, detailing which capture phase you're currently on.
- A number of Iris-related changes and/or improvements have been made:
- A UI warning is now shown when Iris is detected, and options incompatible with Iris (such as No Sky and No Shading) are automatically disabled with a note;
- Capture modes relying on masking out the sky will not do so when shaders are enabled;
- The Iris outline fallback is disabled during render exports, preventing selection outlines from bleeding into captures;
- The camera mode / freecam overlay text is now hidden during render exports;
- Reference Window is disabled when using shaders.
- Fixed normal maps getting distorted when the subject is close to the camera or near the edges of the screen.
- Fixed entity preview thumbnails in the model browser being incorrectly scaled for non-standard model sizes.
- Improved Advanced Normals: each armor slot (head, chest, legs, feet) now receives a distinct highlight color, and held items use separate tints per hand.
Файлы
mannequin-0.1.3.jar(836.36 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.3
Загрузчики
Fabric
Версии игры
1.21.8
Загрузок
185
Дата публикации
2 дн. назад