
Man From The Fog Reimagined
Experience The Man with a fresh coat of paint and a lot harder to beat AI
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0.7.2
release15 марта 2026 г.Another small fix
- Fixed log spam
0.7.1
release15 марта 2026 г.Stupid bug
- Removed debug hud
Not even 10 minutes and I find a bug myself :sob:
0.7 - "Mimicry Update"
release15 марта 2026 г.Mimicry Update
Hey guys, been a long time huh? Yeah I've been working on other projects now and I completely forgot about MFTFR. So here's an update after a year (According to Modrinth).
- Added The Mimic
- Added Bleeding status effect
- Added 2 new discs
- Added whole bunch of tags that you can use to modify who The Man targets and what he drops
- Changed Erebus Lantern behavior
- It now drains after some time
- Recharge it with any fuel item (coal, charcoal, ...)
- Removed The Man climbing walls
- Added The Man climbing ladders
- The Man now noclips through doors instead of breaking them
- Removed any "griefing" behavior
- Replaced YACL with Fuzzy Config
- Changed lunging behavior (I'm going to be honest, I have no idea if it works)
- Reorganized sounds and code
- The Man can now target Villagers, Iron Golems and the Warden
- This behavior can be changed with a datapack
I probably forgot to add something to this log, and there's like an 80% chance that this update will be a buggy mess so, if you find any bugs, report them to me. I'd also like to say that the mod may not get any updates for a loooong time since I want to rewrite this codebase again. Those who saw my code understand why, those who didn't see my code well, don't look, please save yourself and your eyes.
0.6.3
release15 ноября 2024 г.- Optimized heavy operations so they don't run every tick (getting path,getting a target,checking for blocks to break etc.)
- New animations
- Replaced gamerules with YACL configs
- Added compatibility with Enhanced Celestials
- Blood Moon and Super Blood Moon affect The Man's stats
- The Man ignores Erebus/repellent items in Super Blood Moon
- Removed fog density option
- Made fog less dense by default
- The Man now ignores players at 1 HP
- The Man's block sound is now Shield's block sound
0.6.2
release31 октября 2024 г.- The Man will now move away from ANY Erebus Lantern even when a player isn't in its range
- Fixed The Man still spawning in Erebus Lantern's light when player is higher up
- The Man now won't pathfind if there's nothing between his target
- The Man's hitbox now becomes slightly smaller when climbing
- Added more particles to The Man's acid spit
- Fixed The Man trying to walk into blocks when avoiding Erebus Lanterns
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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:1 месяц назад

