Premium HUD Edition
release8 января 2026 г.v1.1 - Major HUD Update (January 08, 2026)
New Features
- In-game Ping HUD – Displays your current ping ("XXXms") with the same color coding as the TAB list (green/yellow/orange/red).
- Fully customizable HUD:
- Drag to reposition anywhere on screen.
- Corner resize handle for scaling (0.5× to 3.0×).
- Toggle semi-transparent background on/off.
- Snap alignment to screen edges and center with visual yellow guides.
- Live preview in
/pingdisplayGUI – See and edit the HUD in real time. - All HUD settings saved – Position, scale, and background state persist across restarts via config file.
Improvements
- Separate toggles in GUI: Mod (TAB overlay), HUD, and Background.
- Button text updates instantly when toggled (no reopen needed).
- Name clipping in TAB list now adds "..." when trimmed for a premium feel.
- Enhanced snap system (edges + center crosshair) with grid alignment.
Fixes
- Graceful failure handling – Mod disables itself silently on reflection errors and shows clear message in GUI.
- No more console spam on errors.
- HUD is always visible when enabled, draggable only in config GUI.
Technical
- Config file:
config/lunarpingdisplay/lunarpingdisplay.cfg - Lightweight and performant – minimal overhead, no OpenGL leaks.
Initial Release
release7 января 2026 г.Lunar Ping Display Changelog
v1.0 - Initial Release
- Added numeric ping display in TAB player list - replaces vanilla bars with exact ms values
- Colored ping numbers: Green (<150ms), Yellow (150-300ms), Orange (300-600ms), Red (>600ms)
/pingdisplaycommand opens a simple toggle GUI- One-click enable/disable toggle (works instantly, no restart needed)
- Clean Lunar Client-inspired look and feel
- Lightweight & 100% client-side - works on any server
- Fully compatible with single-player and multiplayer
Совместимость
Ссылки
Создатели
Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:3 месяца назад
