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86
Список изменений
1.20.1-v1.5.3
Ported to 1.20.1.
Fixes
- Fixed a lighting flicker that could occur when placing blocks that let light through in an area lit by dynamic lighting.
- Entities emitting light no longer flicker when they move.
Additions
- Added the ability for resource packs to make armor with trims emit light based on the trim material.
- New light level provider for items:
lucent:match_armor_trim: Read on the wiki here.
- New light level provider for items:
- Added the ability for armor trim textures to be emissive.
- Located in the
lucent_data/emissive_textures/armor_trimfolder in resource packs. - Does not work with Optifine.
- Read on the wiki here.
- Located in the
Changes
- Moved block texture emission from
lucent_data/emissive_texturetolucent_data/emissive_textures/blockin resource packs.
Plugins
- Added
ILucentPlugin.markSectionDirty(SectionPos)- Fired when a chunk section should be marked for render updates due to Lucent. Override this to run your own logic, and return
trueto cancel Lucent's behavior. - Does nothing and returns
falseby default.
- Fired when a chunk section should be marked for render updates due to Lucent. Override this to run your own logic, and return
Файлы
lucent-1.20.1-1.5.3.jar(219.80 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.5.3
Загрузчики
ForgeNeoForge
Версии игры
1.20.1
Загрузок
3.7K
Дата публикации
2 г. назад