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Lucent v1.7.0
release15 мая 2024 г.1.20.4-v1.7.0
General Lighting Updates
- Falling blocks, block display, and item display entities can now emit light based on the block or item they represent.
API Updates
- Added
List<ItemStack> ILucentPlugin.gatherEquippedItems(Entity)- Return a list of all equipped items on the entity that could determine dynamic lighting.
- Internally used to handle armor, held items, and item frames. Other mods could use this to handle additional inventory slots.
Lucent v1.6.0
release12 января 2024 г.1.20.4-v1.6.0
- Ported to NeoForge 1.20.4
Fixes
- Chunks are no longer marked for render update on the dynamic lighting thread, instead scheduling it to happen during the render thread.
Lucent v1.5.5
release12 декабря 2023 г.1.20.1-v1.5.5
Fixes
- Modified the Sodium/Rubidium warning to not care about Embeddium since it works with that.
Lucent v1.5.4
release29 сентября 2023 г.Fixes
- Fixed dynamic lighting not working with Optifine.
- Players in spectator no longer emit light... How'd I miss that?
Lucent v1.5.3
release23 августа 2023 г.1.20.1-v1.5.3
Ported to 1.20.1.
Fixes
- Fixed a lighting flicker that could occur when placing blocks that let light through in an area lit by dynamic lighting.
- Entities emitting light no longer flicker when they move.
Additions
- Added the ability for resource packs to make armor with trims emit light based on the trim material.
- New light level provider for items:
lucent:match_armor_trim: Read on the wiki here.
- New light level provider for items:
- Added the ability for armor trim textures to be emissive.
- Located in the
lucent_data/emissive_textures/armor_trimfolder in resource packs. - Does not work with Optifine.
- Read on the wiki here.
- Located in the
Changes
- Moved block texture emission from
lucent_data/emissive_texturetolucent_data/emissive_textures/blockin resource packs.
Plugins
- Added
ILucentPlugin.markSectionDirty(SectionPos)- Fired when a chunk section should be marked for render updates due to Lucent. Override this to run your own logic, and return
trueto cancel Lucent's behavior. - Does nothing and returns
falseby default.
- Fired when a chunk section should be marked for render updates due to Lucent. Override this to run your own logic, and return
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Создатели
Детали
Лицензия:LicenseRef-Lucent-API-License
Опубликован:2 года назад
Обновлён:1 год назад