
Epic RPG: Loot Sentinel
Blocks chest interaction when hostile mobs are nearby and targeting the player, enforcing combat before looting.
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Epic RPG: Loot Sentinel 1.0.1
release23 марта 2026 г.- The check to start the event was improved.
- A method has been added to differentiate between chests placed by the player and natural loot.
LootSentinel
release18 февраля 2026 г.- An internal marker was added to track which chests the player placed, so that the event can be ignored.
- The check to start the event was improved.
Epic RPG: Loot Sentinel 1.0.0
release3 января 2026 г.Нет описания изменений
Loot Sentinel 1.0.6
release16 декабря 2025 г.Issue resolved: Spawner skeletons now correctly block chest openings.
- Changes to SummonTracker.java: Removed the nearby player check that marked normal mobs as "safe summons." Now only detects real summons from Iron Spellbooks ("summoned"), Ars Nouveau (familiars/summons), and mods with the NBT "summonerUUID".
- Removed the unnecessary onLivingTick. Result: All natural monsters/spawners are now real enemies that block chests.
Loot Sentinel v1.0.5
release9 декабря 2025 г.- The glitter effect was changed to a potion effect that lasted for 5 seconds.
- The detection range was changed to 1 block below the chest and 1 block above.
- The way entities gain aggro was changed to a custom effect called "detected".
- The mod icon has been updated
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:6 месяцев назад
Обновлён:1 неделю назад
