▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/LogisticsNetwork

LogisticsNetwork

A high level, efficient resource transporting mod

8.0K
0
Все версииLogisticsNetworks - 1.21.1-1.8.0

LogisticsNetworks - 1.21.1-1.8.0

Release2 дн. назад

Список изменений

  • Fixed channel names not syncing across all nodes in a network
  • Added configurable backoff per channel type (item, fluid, energy, chemical, source)
  • Added configurable max backoff ticks
  • Added in-game config editor (accessible from mod list)
  • Added AE2 ME network linking for wrench (shift+click on grid host)
  • Added AE2 integration for mass placement (pull items from linked ME network)
  • Added max visible nodes client config option
  • Optimised client-side node rendering (early returns, 5-tick cache, visible node limit, reduced tracking range)
  • Added per-entry batch limits for fluid and chemical transfers
  • Added fluid/chemical-aware detail page in filter screen (tag/ID dropdowns, mB labels, hidden item-only fields)
  • Added chemical utility methods (ID validation, tag/ID listing) to Mekanism integration
  • Reduced entity tracking range and update interval for logistics nodes
  • update pt_br localisation (Iza)

Файлы

logisticsnetworks-1.21.1-1.8.0.jar(702.93 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.21.1-1.8.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

41

Дата публикации

2 дн. назад

Загрузил

ID версии

Главная