
LMenus
Build, customize, and manage interactive GUI menus entirely in-game.
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▸ Overview
Why configure menus in a text editor when you can build them in Minecraft? LMenus is an efficient GUI builder that lets you create, design, and configure your server's menus entirely in-game. Whether you are building a massive server selector or a simple VIP kit, you can design, scale, and fully configure every single button 100% in-game.
▸ Key Features
- 100% In-Game Creation: Create, edit, and design your menus directly through a visual Minecraft GUI interface.
- Advanced Button Assignment: Assign buttons to items in the menu with multiple commands or link directly to other menus.
- Powerful Flag System: Use button and menu flags to completely alter appearance and functionality.
- API Integrations: Full PlaceholderAPI and Vault API support for live variables and economy transactions.
- HEX Color Support: Make your menus pop with full HEX color code formatting everywhere.
▸ The Flag System
Customize your menus and individual buttons using our interactive, click-to-apply flag system. Just click the item in the GUI to apply the rule!
Menu Flags:
auto_refresh <true/false>- Continuously re-render the menu each tick for live PAPI updates.filler_item <'none'/MATERIAL>- Fills empty slots with this item (with blank display name).permission <value>- Restricts who can open the menu.
Button Flags:
cooldown <seconds>- Per-player cooldown before the slot can be clicked again.close_on_click <true/false>- Whether to close the inventory on click.permission <value>- Restricts who can use this button.cost <value>- Vault economy cost charged on click.visible_no_permission <true/false>- Whether to show the item to players who lack the button's permission.
▸ Additional Features
- Every single message is completely configurable in the config.yml.
- Auto TAB completion for every command to drastically simplify the setup process.
- Anti-Dupe protection prevents shift-clicking, offhand swapping, and double-clicking.
▸ Admin Commands
/lm create <name> <size> [title]- Create a new menu (lmenus.admin.create)/lm edit <name>- Open the visual editor (lmenus.admin.edit)/lm resize <name> <size>- Adjust GUI size safely (lmenus.admin.resize)/lm retitle <name> <title>- Rename inventory title (lmenus.admin.retitle)/lm remove <name>- Delete menu from disk (lmenus.admin.remove)/lm reload- Reload config & messages (lmenus.admin.reload)/lm button command <menu> <isPlayer> <cmd>- Bind commands (lmenus.admin.button)/lm button menu <menu> <target>- Bind a menu link (lmenus.admin.button)/lm button remove <menu>- Clear a button (lmenus.admin.button)/lm flag menu <menu> <flag> <value>- Set a menu flag (lmenus.admin.flags)/lm flag button <menu> <flag> <value>- Set a button flag (lmenus.admin.flags)/lm flag list- Display all flags (lmenus.admin.flags)
▸ Player Commands
/lm open <name>- Open a menu (lmenus.use.open)/lm info <name>- View menu metadata (lmenus.use.info)/lm list- List all loaded menus (lmenus.use.list)/lm help- Show the help menu (lmenus.use.help)
▸ Soft Dependencies
- Placeholder API - If you want variables (%player_name%, %server_time%, etc.) to work in menus, this plugin is needed.
- Vault API - If you want to link menus with economy.
Video Tutorial:
If you are lost, confused, or stuck at any point with this plugin, please reach out to me here, on GitHub, or on Discord (username: theeluke).
Совместимость
Minecraft: Java Edition
1.21.x
Платформы
Поддерживаемые окружения
Сервер
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Детали
Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 неделю назад
Обновлён:1 неделю назад