LifeSteal 2.5.1
release21 января 2026 г.- Fixed multiple death sources not all being counted. Fixes fire aspect not counting as a player kill.
- Fix invulnerability status effect not being applied when enabled
- Apply invulnerability to new players if the gamerule is enabled
- Add admin command admin-vulnerable
to force invulnerable players to be vulnerable
LifeSteal 2.5.0
release7 января 2026 г.- Fixed a bug where hearts could be duplicated when withdrawing hearts
- Added altar effects
- Altar creation animation
- Altar withdraw animation
- Altar reviving animation
- Can be disabled with the gamerule:
lifesteal:altar_animations
- Readd Unruled API 2.1 as a dependency
Lifesteal 2.4.0
release4 января 2026 г.- Updated to 1.21.11
- Switched default units to hearts for most commands and gamerules
- Temporarily removed Unruled API dependency
- Implemented limited crafting of hearts gamerule
- Limit crafting of hearts based on current max health
- Limit crafting to a set number of hearts that optionally reset when a player is "banned"
- Implemented preventing crafters from crafting hearts gamerule
- New textures for all blocks and items by @thomask3897
Note: All gamerules' names were updated. Some gamerules may have changed names. Please ensure that you check the wiki for the functions of all gamerules.
LifeSteal 2.3.0
release15 ноября 2025 г.- Add the Totem of Rebirth
- Refactor gamerules
- Players can now drop hearts when dying to a non-player source
LifeSteal 2.2.1
release14 октября 2025 г.- Updated to 1.21.10
Совместимость
Детали
Лицензия:Apache-2.0
Опубликован:3 года назад
Обновлён:2 месяца назад
