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Моды/LifeSteal Server-side
LifeSteal Server-side

LifeSteal Server-side

A fabric server side implementation of the LifeSteal SMP

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LifeSteal 2.5.1

release21 января 2026 г.
  • Fixed multiple death sources not all being counted. Fixes fire aspect not counting as a player kill.
  • Fix invulnerability status effect not being applied when enabled
  • Apply invulnerability to new players if the gamerule is enabled
  • Add admin command admin-vulnerable to force invulnerable players to be vulnerable

LifeSteal 2.5.0

release7 января 2026 г.
  • Fixed a bug where hearts could be duplicated when withdrawing hearts
  • Added altar effects
    • Altar creation animation
    • Altar withdraw animation
    • Altar reviving animation
    • Can be disabled with the gamerule: lifesteal:altar_animations
  • Readd Unruled API 2.1 as a dependency

Lifesteal 2.4.0

release4 января 2026 г.
  • Updated to 1.21.11
  • Switched default units to hearts for most commands and gamerules
  • Temporarily removed Unruled API dependency
  • Implemented limited crafting of hearts gamerule
    • Limit crafting of hearts based on current max health
    • Limit crafting to a set number of hearts that optionally reset when a player is "banned"
  • Implemented preventing crafters from crafting hearts gamerule
  • New textures for all blocks and items by @thomask3897

Note: All gamerules' names were updated. Some gamerules may have changed names. Please ensure that you check the wiki for the functions of all gamerules.

LifeSteal 2.3.0

release15 ноября 2025 г.
  • Add the Totem of Rebirth
  • Refactor gamerules
  • Players can now drop hearts when dying to a non-player source

LifeSteal 2.2.1

release14 октября 2025 г.
  • Updated to 1.21.10

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x

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Лицензия:Apache-2.0
Опубликован:3 года назад
Обновлён:2 месяца назад
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