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Моды/LegendaryShields
LegendaryShields

LegendaryShields

This plugin adds new shields equipped with unique and fully custom abilities.

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🛡️LEGENDARYSHIELDS🛡️

*native version -> 1.21.11

⚙️This mod adds 8 custom shields:⚙️

  • Inferno🔥
  • Storm🌩️
  • Frost❄️
  • Void🕳️
  • Ocean🌊
  • Dragon🐲
  • Nature🌱
  • Cave🪨

💎7 custom cores:💎

  • Inferno core (from Blazes)
  • Storm core (from Creepers)
  • Frost core (from Strays)
  • Void (from Wither Skeletons)
  • Ocean (from Drowned)
  • Nature (from Creakings)
  • Cave (from silverfish)

🔧3 custom upgraders:🔧

  • Stage 1
  • Stage 2
  • Stage 3

🔧And 3 custom upgrader's cores:🔧

  • Stage 1
  • Stage 2
  • Stage 3

✨FEATURES✨

  • 8 custom shields with custom abilities
  • 1 shield type per server option in config
  • Shields Stage and upgraders to get shield's full potential
  • Storaging shield blocker (can be disabled)
  • Fully working shieldsgui with inforamtion about: Shields, is crafted, owner, current stage, cooldown.
  • No texture pack needed
  • Broadcasts after shield craft, drop, pick up

✏️COMMANDS✏️

ADMIN:

  • /ls giveshield
  • /ls givecore
  • /ls givecoreupgrader
  • /ls giveupgrader
  • /ls setstage
  • /ls reload

PLAYER:

  • /Shieldgui (/sg)

📓SHIELDSGUI📓

Shieldsgui

INFERNO:

INFERNO

STORM:

STORM

FROST:

FROST

VOID:

VOID

OCEAN:

OCEAN

DRAGON:

Dragon Shield

NATURE:

NATURE

Cave

🔧DEFAULT CRAFTINGS🔧

*dyes -> cores

INFERNO:

1

STORM:

1

FROST:

1

VOID:

1

OCEAN:

1

DRAGON:

1

NATURE:

1

CAVE:

1

UPGRADER STAGE 1:

1

UPGRADER STAGE 2:

1

UPGRADER STAGE 3:

1

💾HIGHLY CONFIGURABLE💾

CONFIG:

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cooldowns:
  INFERNO: 90  # Default: 90
  STORM: 100   # Default: 100
  FROST: 75    # Default: 75
  VOID: 45     # Default: 45
  CAVE: 50     # Default: 50
  OCEAN: 60    # Default: 60
  DRAGON: 120  # Default: 120
  NATURE: 100  # Default: 100

abilities:             # 1.0 = 100% so 0.20 = 20%
    inferno-chance: 0.20 # Default: 0.20
    storm-chance: 0.15   # Default: 0.15
    frost-chance: 0.20   # Default: 0.20
    void-chance: 0.20    # Default: 0.20
    ocean-chance: 0.25   # Default: 0.25
    dragon-chance: 0.20  # Default: 0.20
    nature-chance: 0.20  # Default: 0.20
    cave-chance: 0.25    # Default: 0.25

dragon-breath:
  damage-per-second: 4.0   # TRUE DAMAGE 2 = 1 heart
  duration-seconds: 5
  radius: 3
  min-health: 0.5
  sound:
    name: ENTITY_ENDER_DRAGON_HURT
    volume: 0.6
    pitch: 1.8



############################################################################
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shield-block:   #Should storaging shields be disabled
  enabled: true

protection:
  preventCombust: true      # Prevent from burning shields
  preventExplode: true      # Prevent shields from explosion
  preventCactus: true       # Prevent cactus from destroying shields
  voidRespawn: true         # Respawn shield at worldspawn (can be changed with /setworldspawn command) after getting lost in the void
  preventDespawn: true      # Shields will not despawn
  preventBindMoves: true    #Shuld binds while having custom shield in inventory be blocked while interacting container



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drop-chances:
  inferno-core: 10   # Blaze – 10%
  storm-core: 10     # Creeper – 10%
  frost-core: 10     # Stray – 10%
  void-core: 10      # Wither Skeleton – 10%
  ocean-core: 10     # Drowned – 10%
  nature-core: 10    # Creaking – 10%
  cave-core: 10      # Silverfish – 10%

core-drops: #Upgrader's cores
  stage1:
    mob: WITHER
    chance: 25.0

  stage2:
    mob: WARDEN
    chance: 50.0

  stage3:
    mob: WARDEN
    chance: 25.0



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#-██████████████████████████████████████████████████████████████████████████████████████████████-#


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crafting:
  one-per-server: true

recipes:      #You can add letter to add more ingredients :>
  inferno_shield:
    shape:
      - "INI"
      - "BSB"
      - "INI"
    ingredients:
      I: RED_DYE
      N: NETHER_WART
      B: BLAZE_POWDER
      S: SHIELD

  storm_shield:
    shape:
      - "SLS"
      - "CXC"
      - "SLS"
    ingredients:
      S: LIGHT_GRAY_DYE
      L: LIGHTNING_ROD
      C: COPPER_BLOCK
      X: SHIELD

  frost_shield:
    shape:
      - "FIF"
      - "WSW"
      - "FIF"
    ingredients:
      F: WHITE_DYE
      I: ICE
      W: SNOW_BLOCK
      S: SHIELD

  void_shield:
    shape:
      - "VOV"
      - "CSC"
      - "VOV"
    ingredients:
      V: BLACK_DYE
      O: SOUL_SAND
      C: COAL_BLOCK
      S: SHIELD

  ocean_shield:
    shape:
      - "OPO"
      - "WSW"
      - "OPO"
    ingredients:
      O: CYAN_DYE
      P: PUFFERFISH
      W: WATER_BUCKET
      S: SHIELD

  dragon_shield:
    shape:
      - "EHE"
      - "DSD"
      - "EGE"
    ingredients:
      E: ENDER_EYE
      H: ENDER_CHEST
      D: DRAGON_HEAD
      G: DRAGON_EGG
      S: SHIELD

  nature_shield:
    shape:
      - "GBG"
      - "LSL"
      - "GBG"
    ingredients:
      G: GREEN_DYE
      S: SHIELD
      L: OAK_LEAVES
      B: GRASS_BLOCK

  cave_shield:
    shape:
      - "GCG"
      - "ISI"
      - "GCG"
    ingredients:
      G: GRAY_DYE
      S: SHIELD
      C: COBBLESTONE
      I: IRON_BLOCK

#############################################################################
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#############################################################################

upgrader-recipes:

  stage1:
    shape:
      - "GDG"
      - "FCF"
      - "GDG"
    ingredients:
      G: GOLDEN_APPLE
      D: DIAMOND_BLOCK
      F: DIAMOND
      C: PRISMARINE_SHARD

  stage2:
    shape:
      - "WNW"
      - "NCN"
      - "WNW"
    ingredients:
      W: WITHER_SKELETON_SKULL
      N: NETHERITE_SCRAP
      C: PRISMARINE_SHARD

  stage3:
    shape:
      - "SIS"
      - "ICI"
      - "SIS"
    ingredients:
      S: NETHER_STAR
      I: NETHERITE_INGOT
      C: PRISMARINE_SHARD

SHIELDS:

SHIELDS

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x

Платформы

Поддерживаемые окружения

Сервер

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Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:4 месяца назад
Обновлён:4 недели назад
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