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Profile the client thread to get per frame data to indentify the cause of frame time lag spikes.
How it works:
- Run
/profile [seconds]to start the profiler for the specified duration. - The profiler result will be saved in the minecraft instance folder being named after the current time (
yyyy-MM-dd_HH-mm-ss.lagspikeprofile). - Load the profiler result using the LagSpikeProfiler Viewer.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:2 месяца назад
